That is good to hear. Is anyone still experiencing a problem with HL1
based servers? If so a useful experiment for you to do is sync up a
current Source server install (i.e Day of Defeat: Source with the "-game
dods" parameter to the hldsupdatetool) and then copy the steamclient.dll
from that install into your HL1 install (both engines use the same Steam
support library).

- Alfred

James McKenna wrote:
> I spoke too soon. The HL2MP servers are now working again. Thank you
> so
> much, Alfred!
> ----- Original Message -----
> From: "Newbie" <[EMAIL PROTECTED]>
> To: <hlds@list.valvesoftware.com>
> Cc: "'Alfred Reynolds'" <[EMAIL PROTECTED]>
> Sent: Saturday, March 11, 2006 12:31 PM
> Subject: RE: [hlds] Steam validation rejected
>
>
>> Hi Alfred,
>>
>> This is just to let you know that the problem seems to be fixed. All
>> my servers are full and running fine since I updated wit swapbeta.
>> Thanks a lot for solving it that fast!
>>
>> Newbie
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
>> Reynolds Sent: Saturday, March 11, 2006 05:41 AM
>> To: hlds@list.valvesoftware.com
>> Subject: RE: [hlds] Steam validation rejected
>>
>> This fix is available via the hldsupdatetool, run it with "-beta
>> swapbeta" to get it. The fix is only for Source win32 servers at
>> this time. Please tell me if this solves the validation rejected
>> errors.
>>
>> - Alfred
>>
>> Alfred Reynolds wrote:
>>> I don't believe this can be caused by a configuration issued, I
>>> think it is a bug. I am working on an update for later today with a
>>> speculative fix for the problem.
>>>
>>> - Alfred
>>>
>>> James McKenna wrote:
>>>> I run one 1.6 server on my machine, but it's rented from me. I
>>>> haven't heard any complaints from him in a while, so I assume his
>>>> is working fine. I've sent him a message asking him to inform me
>>>> if he too is suffering from this issue
>>>>
>>>> All I know is yesterday and today my forums have lit up with people
>>>> being unable to connect until I manually restart the services. Is
>>>> this a known issue that's being worked on? Or is it on my end?
>>>> ----- Original Message ----- From: "Alfred Reynolds"
>>>> <[EMAIL PROTECTED]>
>>>> To: <hlds@list.valvesoftware.com>
>>>> Sent: Friday, March 10, 2006 11:54 AM
>>>> Subject: RE: [hlds] Steam validation rejected
>>>>
>>>>
>>>>> Do you run any HL1 based servers? Do they exhibit the same bug?
>>>>>
>>>>> James McKenna wrote:
>>>>>> Hey. Starting yesterday on all my source servers
>>>>>>
>>>>>> (2 hl2mp, 1 dods, and 1 hidden source) won't let any players
>>>>>> connect until I restart them.
>>>>>>
>>>>>> Now this is strange to me because the servers already reboot
>>>>>> every morning at 7am pacific.
>>>>>>
>>>>>> Every player who tries to connect before I reboot it gets this
>>>>>> error: Steam validation rejected.
>>>>>>
>>>>>>
>>>>>> What causes this?
>>>>>>
>>>>>>
>>>>>> _______________________________________________
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>>>>>
>>>>> _______________________________________________
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>>>>>
>>>>
>>>>
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>>>
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>
>
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