-- [ Picked text/plain from multipart/alternative ] I also still have problem with the the STEAM validation rejected problem on HL1/CS 1.6 servers.
I have tried the DOD Source steamclient.dll like Alfred suggested before. I even reverted back the 4 files that was updated to the old ones before the update was done.(I backed them up before from another server) Even then i get STEAM validation rejected. Restart of the servers fix the problem temporarily, but after a few maps the "STEAM validation rejected" is back. I'm starting to think that this problen is not only serverside, but also clientside. Really hoping for a solution for this really soon as it is unbearable for the community right now. /lantz69 On 13/03/06, kti^ <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > All my hl1/cs1.6 servers are experiencing the STEAM validation rejected > problem. > And I have tried to use an up-to-date steamclient.dll file on all servers. > > If I restart a server it sometimes works, but not for very long :/ > > On 11/03/06, Alfred Reynolds < [EMAIL PROTECTED]> wrote: > > > > That is good to hear. Is anyone still experiencing a problem with HL1 > > based servers? If so a useful experiment for you to do is sync up a > > current Source server install ( i.e Day of Defeat: Source with the > "-game > > dods" parameter to the hldsupdatetool) and then copy the steamclient.dll > > from that install into your HL1 install (both engines use the same Steam > > support library). > > > > - Alfred > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds