I haven't heard about this problem. The logaddress_* functions are what they should use.
- Alfred Darrel wrote: > Alfred, > > Is there any work being done regarding the update that broke log > pulling > from 3rd party mods? I can't seem to get a straight answer from the > HLSW > team, and as I've said, it hamstrings my ability to admin my server > remotely. > > Thanks. > > PS... I don't care who fixes it on what end, I just want it fixed. > They're claiming no communication from Valve, you guys claim you > don't support 3rd > party mods, and it just ends up being extremely frustrating trying to > simply > run a server because it seems like you guys randomly break things, > sigh. > > > > >> We have released an update SiN 1. Run the hldsupdatetool to get this >> update. >> >> The changes for this update are: >> - Added new deathmatch map Spool >> - Fixed incorrect game name being reported to Steam >> - Fixed French version of the game dropping the player to the >> console in the Chemical Plant and Mountain Gorge levels >> - Civilian females no longer turn bright red when shot >> - Unused map name removed from multiplayer map list > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds