Oh really? You don't say? Jason
On Thu, 2007-01-25 at 12:55 +0300, Filipp wrote: > я ОТКУДА ЗАНАЮ!!!! > > ----- Original Message ----- > From: "-=GOz=-FIREBUG" <[EMAIL PROTECTED]> > To: <hlds@list.valvesoftware.com> > Sent: Friday, January 19, 2007 11:33 PM > Subject: [hlds] hlds server > > > > question > > whats this > > server side > > amx side > > pc side. > > L 01/18/2007 - 17:20:05: FATAL ERROR (shutting down): SZ_GetSpace: Tried > > to > > write to an uninitialized sizebuf_t: ??? > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] Behalf Of > > [EMAIL PROTECTED] > > Sent: Friday, January 19, 2007 1:52 PM > > To: hlds@list.valvesoftware.com > > Subject: hlds digest, Vol 1 #5169 - 9 msgs > > > > > > Send hlds mailing list submissions to > > hlds@list.valvesoftware.com > > > > To subscribe or unsubscribe via the World Wide Web, visit > > http://list.valvesoftware.com/mailman/listinfo/hlds > > or, via email, send a message with subject or body 'help' to > > [EMAIL PROTECTED] > > > > You can reach the person managing the list at > > [EMAIL PROTECTED] > > > > When replying, please edit your Subject line so it is more specific > > than "Re: Contents of hlds digest..." > > > > > > Today's Topics: > > > > 1. RE: client's choke dependency of clien't rate (Andrius Pirus) > > 2. Re: RE: client's choke dependency of clien't rate (Whisper) > > 3. Re: RE: client's choke dependency of clien't rate (Andrius Pirus) > > 4. Re: RE: client's choke dependency of clien't rate (Whisper) > > 5. Re: RE: client's choke dependency of clien't rate (Cc2iscooL) > > 6. Re: RE: client's choke dependency of clien't rate (Whisper) > > 7. Re: RE: client's choke dependency of clien't rate (Cc2iscooL) > > 8. Re: RE: client's choke dependency of clien't rate (Andrius Pirus) > > 9. RE: client's choke dependency of clien't rate > > ([EMAIL PROTECTED]) > > > > --__--__-- > > > > Message: 1 > > Date: Fri, 19 Jan 2007 16:53:15 +0200 > > From: Andrius Pirus <[EMAIL PROTECTED]> > > To: hlds@list.valvesoftware.com > > Subject: [hlds] RE: client's choke dependency of clien't rate > > Reply-To: hlds@list.valvesoftware.com > > > > -- > > [ Picked text/plain from multipart/alternative ] > > no, i have already read the link you gave me..it didn't help me. and - > > i have Counter Strike 1.6 server, not Source. i said already that i > > have experimented with server settings and it makes no sense.. Choke > > is always about 10-100 on 80% of my server's players :( > > > > -- > > > > > > > > > > --__--__-- > > > > Message: 2 > > Date: Sat, 20 Jan 2007 02:01:52 +1100 > > From: Whisper <[EMAIL PROTECTED]> > > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] RE: client's choke dependency of clien't rate > > Reply-To: hlds@list.valvesoftware.com > > > > -- > > [ Picked text/plain from multipart/alternative ] > > You have a network problem or the clients have a network problem > > > > If the server needs to send data but cannot, that when u get choke. > > > > If their rate is too low or if their connection is too crap to support > > their > > rate setting or if your server cannot support X players with rate 20000 > > correctly, then you get choke. > > > > On 1/20/07, Andrius Pirus <[EMAIL PROTECTED]> wrote: > >> > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> no, i have already read the link you gave me..it didn't help me. and - > >> i have Counter Strike 1.6 server, not Source. i said already that i > >> have experimented with server settings and it makes no sense.. Choke > >> is always about 10-100 on 80% of my server's players :( > >> > >> -- > >> > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > -- > > > > > > --__--__-- > > > > Message: 3 > > Date: Fri, 19 Jan 2007 17:08:14 +0200 > > From: Andrius Pirus <[EMAIL PROTECTED]> > > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] RE: client's choke dependency of clien't rate > > Reply-To: hlds@list.valvesoftware.com > > > > -- > > [ Picked text/plain from multipart/alternative ] > > I don't think so.. Network is ok.. The only change i did was switching > > from Debian Linux to Windows 2003. And i tried many different rate > > settings.. But noone of them did the trick to get clients` chokes to > > 0. Only if every player did "rate 25000" > > Quoting Whisper : -- > > [ Picked text/plain from multipart/alternative ] > > You have a network problem or the clients have a network problem > > If the server needs to send data but cannot, that when u get choke. > > If their rate is too low or if their connection is too crap to > > support their > > rate setting or if your server cannot support X players with rate > > 20000 > > correctly, then you get choke. > > On 1/20/07, Andrius Pirus wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > no, i have already read the link you gave me..it didn't help me. and > > - > > i have Counter Strike 1.6 server, not Source. i said already that i > > have experimented with server settings and it makes no sense.. Choke > > is always about 10-100 on 80% of my server's players :( > > -- > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > -- > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > Links: > > ------ > > [1] mailto:[EMAIL PROTECTED] > > > > -- > > > > > > > > > > --__--__-- > > > > Message: 4 > > Date: Sat, 20 Jan 2007 02:14:10 +1100 > > From: Whisper <[EMAIL PROTECTED]> > > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] RE: client's choke dependency of clien't rate > > Reply-To: hlds@list.valvesoftware.com > > > > -- > > [ Picked text/plain from multipart/alternative ] > > They are Counter-Strike players, yes? > > > > Enough said. > > > > On 1/20/07, Andrius Pirus <[EMAIL PROTECTED]> wrote: > >> > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> I don't think so.. Network is ok.. The only change i did was switching > >> from Debian Linux to Windows 2003. And i tried many different rate > >> settings.. But noone of them did the trick to get clients` chokes to > >> 0. Only if every player did "rate 25000" > >> Quoting Whisper : -- > >> [ Picked text/plain from multipart/alternative ] > >> You have a network problem or the clients have a network problem > >> If the server needs to send data but cannot, that when u get choke. > >> If their rate is too low or if their connection is too crap to > >> support their > >> rate setting or if your server cannot support X players with rate > >> 20000 > >> correctly, then you get choke. > >> On 1/20/07, Andrius Pirus wrote: > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> no, i have already read the link you gave me..it didn't help me. and > >> - > >> i have Counter Strike 1.6 server, not Source. i said already that i > >> have experimented with server settings and it makes no sense.. Choke > >> is always about 10-100 on 80% of my server's players :( > >> -- > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> -- > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > >> Links: > >> ------ > >> [1] mailto:[EMAIL PROTECTED] > >> > >> -- > >> > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > -- > > > > > > --__--__-- > > > > Message: 5 > > Date: Fri, 19 Jan 2007 09:15:31 -0600 > > From: Cc2iscooL <[EMAIL PROTECTED]> > > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] RE: client's choke dependency of clien't rate > > Reply-To: hlds@list.valvesoftware.com > > > > -- > > [ Picked text/plain from multipart/alternative ] > > Well, since you brought up that you're using Windows now, did you use a > > timer resolution booster or are you keeping Windows Media Player open in > > the > > background? What does "stats" show in the server's console? Can your > > server > > handle the tickrate? If not, it will choke. > > On 1/19/07, Andrius Pirus <[EMAIL PROTECTED]> wrote: > >> > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> I don't think so.. Network is ok.. The only change i did was switching > >> from Debian Linux to Windows 2003. And i tried many different rate > >> settings.. But noone of them did the trick to get clients` chokes to > >> 0. Only if every player did "rate 25000" > >> Quoting Whisper : -- > >> [ Picked text/plain from multipart/alternative ] > >> You have a network problem or the clients have a network problem > >> If the server needs to send data but cannot, that when u get choke. > >> If their rate is too low or if their connection is too crap to > >> support their > >> rate setting or if your server cannot support X players with rate > >> 20000 > >> correctly, then you get choke. > >> On 1/20/07, Andrius Pirus wrote: > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> no, i have already read the link you gave me..it didn't help me. and > >> - > >> i have Counter Strike 1.6 server, not Source. i said already that i > >> have experimented with server settings and it makes no sense.. Choke > >> is always about 10-100 on 80% of my server's players :( > >> -- > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> -- > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > >> Links: > >> ------ > >> [1] mailto:[EMAIL PROTECTED] > >> > >> -- > >> > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > -- > > > > > > --__--__-- > > > > Message: 6 > > Date: Sat, 20 Jan 2007 02:21:29 +1100 > > From: Whisper <[EMAIL PROTECTED]> > > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] RE: client's choke dependency of clien't rate > > Reply-To: hlds@list.valvesoftware.com > > > > -- > > [ Picked text/plain from multipart/alternative ] > > Oh noes > > > > Don't talk about tickrate its CS 1.6!!! > > > > On 1/20/07, Cc2iscooL <[EMAIL PROTECTED]> wrote: > >> > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> Well, since you brought up that you're using Windows now, did you use a > >> timer resolution booster or are you keeping Windows Media Player open in > >> the > >> background? What does "stats" show in the server's console? Can your > >> server > >> handle the tickrate? If not, it will choke. > >> On 1/19/07, Andrius Pirus <[EMAIL PROTECTED]> wrote: > >> > > >> > -- > >> > [ Picked text/plain from multipart/alternative ] > >> > I don't think so.. Network is ok.. The only change i did was switching > >> > from Debian Linux to Windows 2003. And i tried many different rate > >> > settings.. But noone of them did the trick to get clients` chokes to > >> > 0. Only if every player did "rate 25000" > >> > Quoting Whisper : -- > >> > [ Picked text/plain from multipart/alternative ] > >> > You have a network problem or the clients have a network problem > >> > If the server needs to send data but cannot, that when u get choke. > >> > If their rate is too low or if their connection is too crap to > >> > support their > >> > rate setting or if your server cannot support X players with rate > >> > 20000 > >> > correctly, then you get choke. > >> > On 1/20/07, Andrius Pirus wrote: > >> > -- > >> > [ Picked text/plain from multipart/alternative ] > >> > no, i have already read the link you gave me..it didn't help me. and > >> > - > >> > i have Counter Strike 1.6 server, not Source. i said already that i > >> > have experimented with server settings and it makes no sense.. Choke > >> > is always about 10-100 on 80% of my server's players :( > >> > -- > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list > >> > archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > -- > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list > >> > archives, please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> > > >> > Links: > >> > ------ > >> > [1] mailto:[EMAIL PROTECTED] > >> > > >> > -- > >> > > >> > > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> -- > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > -- > > > > > > --__--__-- > > > > Message: 7 > > Date: Fri, 19 Jan 2007 09:24:59 -0600 > > From: Cc2iscooL <[EMAIL PROTECTED]> > > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] RE: client's choke dependency of clien't rate > > Reply-To: hlds@list.valvesoftware.com > > > > -- > > [ Picked text/plain from multipart/alternative ] > > Haha, eh. Windows timer still runs like s*it as default, so either way he > > should be running some sort of timer boosting program, such as > > srcdsfpsboost > > or Windows Media Player. > > > > On 1/19/07, Whisper <[EMAIL PROTECTED]> wrote: > >> > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> Oh noes > >> > >> Don't talk about tickrate its CS 1.6!!! > >> > >> On 1/20/07, Cc2iscooL <[EMAIL PROTECTED]> wrote: > >> > > >> > -- > >> > [ Picked text/plain from multipart/alternative ] > >> > Well, since you brought up that you're using Windows now, did you use a > >> > timer resolution booster or are you keeping Windows Media Player open > >> > in > >> > the > >> > background? What does "stats" show in the server's console? Can your > >> > server > >> > handle the tickrate? If not, it will choke. > >> > On 1/19/07, Andrius Pirus <[EMAIL PROTECTED]> wrote: > >> > > > >> > > -- > >> > > [ Picked text/plain from multipart/alternative ] > >> > > I don't think so.. Network is ok.. The only change i did was > >> > > switching > >> > > from Debian Linux to Windows 2003. And i tried many different rate > >> > > settings.. But noone of them did the trick to get clients` chokes to > >> > > 0. Only if every player did "rate 25000" > >> > > Quoting Whisper : -- > >> > > [ Picked text/plain from multipart/alternative ] > >> > > You have a network problem or the clients have a network problem > >> > > If the server needs to send data but cannot, that when u get choke. > >> > > If their rate is too low or if their connection is too crap to > >> > > support their > >> > > rate setting or if your server cannot support X players with rate > >> > > 20000 > >> > > correctly, then you get choke. > >> > > On 1/20/07, Andrius Pirus wrote: > >> > > -- > >> > > [ Picked text/plain from multipart/alternative ] > >> > > no, i have already read the link you gave me..it didn't help me. and > >> > > - > >> > > i have Counter Strike 1.6 server, not Source. i said already that i > >> > > have experimented with server settings and it makes no sense.. Choke > >> > > is always about 10-100 on 80% of my server's players :( > >> > > -- > >> > > _______________________________________________ > >> > > To unsubscribe, edit your list preferences, or view the list > >> > > archives, > >> > > please visit: > >> > > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > -- > >> > > _______________________________________________ > >> > > To unsubscribe, edit your list preferences, or view the list > >> > > archives, please visit: > >> > > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > >> > > > >> > > Links: > >> > > ------ > >> > > [1] mailto:[EMAIL PROTECTED] > >> > > > >> > > -- > >> > > > >> > > > >> > > > >> > > _______________________________________________ > >> > > To unsubscribe, edit your list preferences, or view the list > >> > > archives, > >> > > please visit: > >> > > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > >> > -- > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> -- > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > -- > > > > > > --__--__-- > > > > Message: 8 > > Date: Fri, 19 Jan 2007 17:29:33 +0200 > > From: Andrius Pirus <[EMAIL PROTECTED]> > > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] RE: client's choke dependency of clien't rate > > Reply-To: hlds@list.valvesoftware.com > > > > -- > > [ Picked text/plain from multipart/alternative ] > > I already tried srcdsfpsboost and windows media player. > > Sorry i meant sys_ticrate not tickrate :) > > I don't think that problem is in fps- fps is stable 512 (tried also > > set sys_ticrate to 300 , 200 etc) Server runs rather fine, fps is > > stable, only these chokes.. > > Quoting Cc2iscooL : -- > > [ Picked text/plain from multipart/alternative ] > > Haha, eh. Windows timer still runs like s*it as default, so either > > way he > > should be running some sort of timer boosting program, such as > > srcdsfpsboost > > or Windows Media Player. > > On 1/19/07, Whisper wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > Oh noes > > Don't talk about tickrate its CS 1.6!!! > > On 1/20/07, Cc2iscooL wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > Well, since you brought up that you're using Windows now, did you > > use a > > timer resolution booster or are you keeping Windows Media Player > > open in > > the > > background? What does "stats" show in the server's console? Can your > > server > > handle the tickrate? If not, it will choke. > > On 1/19/07, Andrius Pirus wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > I don't think so.. Network is ok.. The only change i did was > > switching > > from Debian Linux to Windows 2003. And i tried many different rate > > settings.. But noone of them did the trick to get clients` chokes to > > 0. Only if every player did "rate 25000" > > Quoting Whisper : -- > > [ Picked text/plain from multipart/alternative ] > > You have a network problem or the clients have a network problem > > If the server needs to send data but cannot, that when u get choke. > > If their rate is too low or if their connection is too crap to > > support their > > rate setting or if your server cannot support X players with rate > > 20000 > > correctly, then you get choke. > > On 1/20/07, Andrius Pirus wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > no, i have already read the link you gave me..it didn't help me. and > > - > > i have Counter Strike 1.6 server, not Source. i said already that i > > have experimented with server settings and it makes no sense.. Choke > > is always about 10-100 on 80% of my server's players :( > > -- > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > -- > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > Links: > > ------ > > [1] mailto:[EMAIL PROTECTED] > > -- > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > -- > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > -- > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > -- > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > Links: > > ------ > > [1] mailto:[EMAIL PROTECTED] > > > > -- > > > > > > > > > > --__--__-- > > > > Message: 9 > > Subject: RE: [hlds] client's choke dependency of clien't rate > > Date: Fri, 19 Jan 2007 14:10:00 -0600 > > From: <[EMAIL PROTECTED]> > > To: <hlds@list.valvesoftware.com> > > Reply-To: hlds@list.valvesoftware.com > > > > This is a multi-part message in MIME format. > > -- > > Sounds like a server-side issue to me. This happened to me on CS 1.6 when > > = > > my provider was rolling out Source updates (note: updates have come out > > ove= > > r the last few days). The sheer amount of traffic was enough to make > > thing= > > s shaky for quite some time. Nobody was able to resolve the problem - > > whic= > > h was consistent -- very VERY high choke -- affecting everyone. Usually, > > 0= > > choke - sometimes 1 choke. I inquired about it, and was told there were > > u= > > pgrades going on across the board & that it'd be cleared up by evening. > > It= > > was in fact, cleared up. > > > > Bring this to the attention of your provider -- that's my suggestion. > > > > Hope this helps :) > > > > ________________________________ > > > > From: [EMAIL PROTECTED] on behalf of Andrius Pirus > > Sent: Fri 1/19/2007 9:23 AM > > To: hlds@list.valvesoftware.com > > Subject: [hlds] client's choke dependency of clien't rate > > > > > > > > -- > > [ Picked text/plain from multipart/alternative ] > > What could be the problem if almost all (but 80%) of my server's > > players have choke playing - even 100 .no loss but only choke. I > > tried different sv_maxrate sv_minupdaterate, sv_maxupdaterate, > > sys_ticrate etc.. no changes.. BUT all is fine if client set his rate > > to 25000 - then no choke, no loss. But i don't want to search for and > > install plugins that set clien`ts rates to 25000. All should be fine > > also with default (3500) . Or am i wrong? I`ve read many many > > manuals, valve and other forums, but couldn't find an answer to > > this.. Server's isp is very good and stable. 100 MBit/s.. > > > > my sv_minrate 0 (tried also 2000 4000 5000) > > sv_maxrate 20000 (tried also 3000,4000,8000,15000, etc) > > sv_maxupdaterate 60 (tried also 30,60,101) > > maxplayers 20 > > engine- newest > > > > Plz help.. > > > > -- > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > plea= > > se visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > -- > > [ winmail.dat of type application/ms-tnef deleted ] > > -- > > > > > > > > > > --__--__-- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > End of hlds Digest > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > __________ NOD32 2002 (20070124) Information __________ > > > > This message was checked by NOD32 antivirus system. > > http://www.eset.com > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds