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I'm still waiting for tf2!

  get in line.. I'm literally getting old waitng..

  http://chaoticllama.waits.for.tf2.com/

Ook <[EMAIL PROTECTED]> wrote:
  Bring me in as a contractor, I'll fix up hldsupdatetool for you :-)

I vote for EP2. Go Alfred, go Alfred!



> It is hard enough given that I would like to get EP2 released soon :)
>
> - Alfred


> Ook wrote:
>> That is what I thought. And I'm not disagreeing with you, either. How
>> hard
>> would it be to allow hldsupdatetool to download hl1mp if the person
>> downloading it supplied a steam account id/password that owned
>> Half-Life
>> Source Deathmatch?
>>
>> ----- Original Message -----
>> From: "Alfred Reynolds"
>> To:
>> Sent: Thursday, March 15, 2007 5:48 PM
>> Subject: RE: [hlds] hl1mp out of date, please restart server. Now
>> what?
>>
>>
>>> Because is would mean giving away Half-Life 1: Source for free,
>>> something we aren't interested in doing at this time for the reason
>>> of allowing hldsupdatetool to work with it.
>>>
>>> - Alfred
>>>
>>> Ook wrote:
>>>> I can't believe there is any technical reason why it can't be made
>>>> available via hldsupdatetool. If I and others can assemble a
>>>> fileset that works, so can hldsupdatetool. I can, however, believe
>>>> that internal politics or policies at Valve will prevent it.
>>>>
>>>> But then, I don't really know exactly how the update process works.
>>>> Why can't it ever work with hldsupdatetool?
>>>>
>>>>
>>>> ----- Original Message -----
>>>> From: "Alfred Reynolds"
>>>> To:
>>>> Sent: Thursday, March 15, 2007 2:29 PM
>>>> Subject: RE: [hlds] hl1mp out of date, please restart server. Now
>>>> what?
>>>>
>>>>
>>>>> You need to do whatever magic you did the first time to get the
>>>>> updated hl1mp content we released this last week, that is why you
>>>>> are out of date. Certain design choices with HL1MP preclude it from
>>>>> ever working with the hldsupdatetool unfortunately :(
>>>>>
>>>>> - Alfred
>>>>>
>>>>> Ook wrote:
>>>>>> Alfred, I would be very surprised indeed if Valve was not aware
>>>>>> that several of use are running hl1mp source *dedicated* servers,
>>>>>> and not from the in-game UI (you did know this, didn't you????).
>>>>>> It's not that difficult - first you use hldsupdatetool to install
>>>>>> hl2mp. Anyone can do this, you don't even need a steam account.
>>>>>> Then you do as I've outlined below and copy the stuff from the GCF
>>>>>> files I've listed. One can only do this if they actually own the
>>>>>> game. Then you start the server:
>>>>>>
>>>>>> srcds -game hl1mp
>>>>>>
>>>>>> I've been doing this for a while now, as have others. It works
>>>>>> very well. We do this because the hldsupdatetool does not support
>>>>>> hl1mp, and who here actually uses the in-steam dedicated server?
>>>>>> Also, using the listen server option from the game itself is
>>>>>> extremely unreliable.
>>>>>>
>>>>>> So, what would it take to get hldsupdatetool to support -game
>>>>>> hl1mp? Will you accept bribes? Our undying gratitude? My first
>>>>>> born son?
>>>>>>
>>>>>>
>>>>>> ----- Original Message -----
>>>>>> From: "Alfred Reynolds"
>>>>>> To:
>>>>>> Sent: Thursday, March 15, 2007 1:57 PM
>>>>>> Subject: RE: [hlds] hl1mp out of date, please restart server. Now
>>>>>> what?
>>>>>>
>>>>>>
>>>>>>> HL1DM:S currently only supports servers created by the in-game UI
>>>>>>> currently, I am not sure how you are running one with the SRCDS
>>>>>>> tool (so I suspect this is a hell of your own making :)
>>>>>>>
>>>>>>> I will see if we can have the in-Steam SRCDS program offer HL1DM
>>>>>>> to people that own the game.
>>>>>>>
>>>>>>> - Alfred
>>>>>>>
>>>>>>> Ook wrote:
>>>>>>>> Why is it everytime Valve releases an update I go through update
>>>>>>>> hell? So....I start my hl1mp source server, and I get:
>>>>>>>>
>>>>>>>> ?MasterRequestRestart
>>>>>>>> Your server is out of date. Please update and restart.
>>>>>>>>
>>>>>>>> So, I started over. Deleted everything. Created a new install of
>>>>>>>> hl2mp. Overwrote stuff from the following GCFs:
>>>>>>>>
>>>>>>>> half-life deathmatch source gcf
>>>>>>>> half-life source deathmatch client gcf
>>>>>>>> half-life source gcf
>>>>>>>>
>>>>>>>> Updated my cfgs as needed. Start server. Same thing. This always
>>>>>>>> worked in the past. My next step is to delete my GCFs, and let
>>>>>>>> steam download them again to make sure they really current. I
>>>>>>>> see hl1mp servers with players in them, so...what am I missing?
>>>>>>>>
>>>>>>>> status
>>>>>>>> hostname: Ooks Steaming Pile of Crap
>>>>>>>> version : 1.0.0.0/7 3048 secure
>>>>>>>> udp/ip : 10.0.0.2:27015
>>>>>>>> map : dms_snug at: 0 x, 0 y, 0 z
>>>>>>>> players : 0 (12 max)
>>>>>>>>
>>>>>>>>
>>>>>>>> _______________________________________________
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>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>> archives, please visit:
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>>>>>>
>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives, please visit:
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>>>>>
>>>>> _______________________________________________
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>>>>> archives, please visit:
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>>>>
>>>>
>>>> _______________________________________________
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>>>
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>>
>>
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>
> _______________________________________________
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> please visit:
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