--
[ Picked text/plain from multipart/alternative ]
The only stupid server operator on this list is you.

On 5/2/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
>
> Erm, I have no problem with vanilla servers.
>
> What I have a problem with, is anything which NEEDLESSLY caters only for
> vanilla servers, thus damaging the custom server community.
>
> For instance, what do you think would happen, if VALVe only offered VAC on
> vanilla servers? It's the same with file consistency. Thankfully, that's
> now
> an academic scenario as Alfred is saying this new system can check custom
> content.
>
> I'm painfully aware that standard textures are exploited and the history
> behind it all and no, I disagree that something that fixed only standard
> content, would be detrimental to the game as people would start to play on
> only custom maps as they are the only maps which are covered from
> exploits.
> But anyway. Who cares? Alfred says that the new system covers everything,
> both Valve and non-Valve.
>
> With regards to custom content, in the scenario that you have cited, it
> would be down to the second server administrator to spot the trend of
> people
> being kicked for "hello.wav" and to change his custom files as
> appropriate.
>
> VALVe should not be punishing 99% of server operators because 1% are too
> stupid to configure their servers properly.
>
> Cheers.
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Roman Hatsiev
> Sent: 01 May 2007 15:58
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Pure Server Mode Question / Request
>
> You seem to be a bit blindfolded by crusade against vanilla servers, pal
> :D
>
> Most commonly used exploits are based on original resources
> replacement, like footsteps, bomb pickup-defuse sounds, textures, etc.
> Even if update will enforce only original resources it will be
> extremely useful. Though it would be nice to use the same approach for
> all content available on server, I'm not going to argue obvious.
>
> Still there are some questions about non-Steam content. Let's say you
> are playing on two servers both having different hello.wav files and
> consistency of hello.wav is enforced by both servers - server admins
> want you to listen to their genuine  unmodified greeting. Each time
> before joining second server you'll have to delete version downloaded
> from first server. This can be a problem since most players don't
> really care to read console. I hope you see my point.
>
> Regards,
>
> Roman
>
> On 01/05/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
> > Roman,
> >
> > I'm sorry, but you don't know what you are talking about.
> >
> > File A - On the server
> >
> > File A - On the client
> >
> > Does it matter if file A is from the original game vendor or not?
> >
> > No, it doesn't. What matters is that file A is the same on both the
> server
> > and client.
> >
> > I don't care whether Valve, some German dude or my cat made File A, what
> > matters is that it's the same on both the client and the server.
> >
> > It's really that simple.
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Roman Hatsiev
> > Sent: 30 April 2007 14:42
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] Pure Server Mode Question / Request
> >
> > My point is that consistency of original resources is HUGE leap
> > forward to fair play and it has nothing to do with vanilla servers.
> > There are far too many unfair things that can be done just by
> > replacing of few files on client side. You don't really need a
> > software cheat to get a significant advantage over other players.
> >
> > On 30/04/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
> > > If it's to only enforce the original resources provided by Steam and
> not
> > the
> > > server operator, then it's a complete and utter total waste of time
> then,
> > > unless you are one of those very, very vocal 5%ers, who are trying to
> > force
> > > the vanilla game on the rest of us of course...(I don't believe you
> are
> by
> > > the way).
> > >
> > >
> > >
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Roman Hatsiev
> > > Sent: 28 April 2007 07:19
> > > To: hlds@list.valvesoftware.com
> > > Subject: Re: [hlds] Pure Server Mode Question / Request
> > >
> > > I think that the idea behind pure server mode is to force the
> > > consistency of original resources delivered via Steam, not to prevent
> > > people from using custom maps.
> > >
> > > On 28/04/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
> > > > If you want a pure server, don't install anything on top.
> > > >
> > > > There is no need for Valve to do anything.
> > > >
> > > >
> > > >
> > > > -----Original Message-----
> > > > From: [EMAIL PROTECTED]
> > > > [mailto:[EMAIL PROTECTED] On Behalf Of Keeper
> > > > Sent: 27 April 2007 15:54
> > > > To: hlds@list.valvesoftware.com
> > > > Subject: RE: [hlds] Pure Server Mode Question / Request
> > > >
> > > > Quoted from the whitelist:
> > > >
> > > >   //
> > > >   // Three types of file specifications:
> > > >   //
> > > >   //   1. directory\*.*         - refers to all files under the
> > directory
> > > >   //   2. directory\...         - refers to all files under the
> > directory
> > > > and all directories under that (recursively)
> > > >   //   3. directory\filename      - refers to a single file
> > > >
> > > > Best way and easiest would be to do the second one.
> > > >
> > > > Like they show:
> > > >
> > > >   //
> > > >   // By default, when in pure server mode, most content file types
> are
> > > only
> > > > allowed to come from Steam.
> > > >   //
> > > >   materials\...      from_steam
> > > >   models\...         from_steam
> > > >   sounds\...         from_steam
> > > >   scripts\...         from_steam
> > > >
> > > >
> > > > -----Original Message-----
> > > > From: [EMAIL PROTECTED]
> > > > [mailto:[EMAIL PROTECTED] On Behalf Of Will
> > > > Sent: Friday, April 27, 2007 10:23 AM
> > > > To: hlds@list.valvesoftware.com
> > > > Subject: Re: [hlds] Pure Server Mode Question / Request
> > > >
> > > > could you be so kind to point out how that could be done without
> listing
> > > the
> > > > 8,837 files in 273 folders in a whitelist?
> > > >
> > > > Thanks
> > > >
> > > > ----- Original Message -----
> > > > From: <[EMAIL PROTECTED]>
> > > > To: <hlds@list.valvesoftware.com>
> > > > Sent: Friday, April 27, 2007 9:27 AM
> > > > Subject: hlds digest, Vol 1 #5351 - 2 msgs
> > > >
> > > >
> > > > > Send hlds mailing list submissions to
> > > > > hlds@list.valvesoftware.com
> > > > >
> > > > > To subscribe or unsubscribe via the World Wide Web, visit
> > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > or, via email, send a message with subject or body 'help' to
> > > > > [EMAIL PROTECTED]
> > > > >
> > > > > You can reach the person managing the list at
> > > > > [EMAIL PROTECTED]
> > > > >
> > > > > When replying, please edit your Subject line so it is more
> specific
> > > > > than "Re: Contents of hlds digest..."
> > > > >
> > > > >
> > > > > Today's Topics:
> > > > >
> > > > >   1. Pure Server Mode Question / Request (Will)
> > > > >   2. Re: Pure Server Mode Question / Request (Wim Barelds)
> > > > >
> > > > > --__--__--
> > > > >
> > > > > Message: 1
> > > > > From: "Will" <[EMAIL PROTECTED]>
> > > > > To: <hlds@list.valvesoftware.com>
> > > > > Date: Fri, 27 Apr 2007 08:59:24 -0400
> > > > > Subject: [hlds] Pure Server Mode Question / Request
> > > > > Reply-To: hlds@list.valvesoftware.com
> > > > >
> > > > > We want to lock all default game content to use only steam files,
> > > > > everything
> > > > > no "replacement" allowed at all for default game content.
> > > > > We run servers that plays many default maps but also many custom
> maps,
> > > we
> > > > > want to allow files from disk only for custom maps with the crc
> checks
> > > as
> > > > > there will be no steam files for these. Will this be possible or
> are
> > we
> > > > > left
> > > > > out of all this by running custom maps?
> > > > >
> > > > > Can there be a var for all default content from Steam but allow
> files
> > > from
> > > > > disk with crc for content that was not delivered from Steam?
> > > > > if in steam use steam if not use from disk and crc
> > > > >
> > > > > Looking at the whitelist I don't see a way to do this without
> adding
> > all
> > > > > the
> > > > > files for 150 custom maps file by file to the whitelist, many
> custom
> > map
> > > > > files do not path to /custommapname/
> > > > >
> > > > >
> > > > > Also a viewable var for this"?
> > > > > I would think many league and community type servers would want to
> run
> > > in
> > > > > such a mode, with a viewable var so it can be checked by players
> in
> > game
> > > > > or
> > > > > hlsw.
> > > > > I think the viewable vars is important to remove suspicion.
> > > > > sv_pure 0/1/2
> > > > > say 2 for default = use whitelist
> > > > > say 1 From Steam only for all default files and
> > > allow_from_disk+check_crc
> > > > > for any non steam content
> > > > > 0 off
> > > > >
> > > > > I recall awhile back you saying you were going to look into
> removing
> > > some
> > > > > unneeded vars from the server query, can you please make room in
> the
> > > > > server
> > > > > query for vars from plugins by removing some like:
> > > > > r_VehicleViewDampen
> > > > > r_JeepViewDampenFreq
> > > > > r_JeepViewDampenDamp
> > > > > r_JeepViewZHeight
> > > > > r_AirboatViewDampenFreq
> > > > > r_AirboatViewDampenDamp
> > > > > r_AirboatViewZHeight
> > > > >
> > > > >
> > > > > Thank you
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > --__--__--
> > > > >
> > > > > Message: 2
> > > > > Date: Fri, 27 Apr 2007 15:28:25 +0200
> > > > > From: "Wim Barelds" <[EMAIL PROTECTED]>
> > > > > To: hlds@list.valvesoftware.com
> > > > > Subject: Re: [hlds] Pure Server Mode Question / Request
> > > > > Reply-To: hlds@list.valvesoftware.com
> > > > >
> > > > > --
> > > > > [ Picked text/plain from multipart/alternative ]
> > > > > You should be able to do most of what you want simply by modifying
> the
> > > > > whitelist.
> > > > >
> > > > > On 4/27/07, Will <[EMAIL PROTECTED]> wrote:
> > > > >>
> > > > >> We want to lock all default game content to use only steam files,
> > > > >> everything
> > > > >> no "replacement" allowed at all for default game content.
> > > > >> We run servers that plays many default maps but also many custom
> > maps,
> > > we
> > > > >> want to allow files from disk only for custom maps with the crc
> > checks
> > > as
> > > > >> there will be no steam files for these. Will this be possible or
> are
> > we
> > > > >> left
> > > > >> out of all this by running custom maps?
> > > > >>
> > > > >> Can there be a var for all default content from Steam but allow
> files
> > > > >> from
> > > > >> disk with crc for content that was not delivered from Steam?
> > > > >> if in steam use steam if not use from disk and crc
> > > > >>
> > > > >> Looking at the whitelist I don't see a way to do this without
> adding
> > > all
> > > > >> the
> > > > >> files for 150 custom maps file by file to the whitelist, many
> custom
> > > map
> > > > >> files do not path to /custommapname/
> > > > >>
> > > > >>
> > > > >> Also a viewable var for this"?
> > > > >> I would think many league and community type servers would want
> to
> > run
> > > in
> > > > >> such a mode, with a viewable var so it can be checked by players
> in
> > > game
> > > > >> or
> > > > >> hlsw.
> > > > >> I think the viewable vars is important to remove suspicion.
> > > > >> sv_pure 0/1/2
> > > > >> say 2 for default = use whitelist
> > > > >> say 1 From Steam only for all default files and
> > > allow_from_disk+check_crc
> > > > >> for any non steam content
> > > > >> 0 off
> > > > >>
> > > > >> I recall awhile back you saying you were going to look into
> removing
> > > some
> > > > >> unneeded vars from the server query, can you please make room in
> the
> > > > >> server
> > > > >> query for vars from plugins by removing some like:
> > > > >> r_VehicleViewDampen
> > > > >> r_JeepViewDampenFreq
> > > > >> r_JeepViewDampenDamp
> > > > >> r_JeepViewZHeight
> > > > >> r_AirboatViewDampenFreq
> > > > >> r_AirboatViewDampenDamp
> > > > >> r_AirboatViewZHeight
> > > > >>
> > > > >>
> > > > >> Thank you
> > > > >>
> > > > >>
> > > > >>
> > > > >> _______________________________________________
> > > > >> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > >> please visit:
> > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >>
> > > > >
> > > > >
> > > > >
> > > > > --
> > > > > ___________________________
> > > > > Wim 'TheUnknownFactor' Barelds
> > > > > [EMAIL PROTECTED]
> > > > > --
> > > > >
> > > > >
> > > > >
> > > > > --__--__--
> > > > >
> > > > > _______________________________________________
> > > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > > please visit:
> > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >
> > > > >
> > > > >
> > > > > End of hlds Digest
> > > > >
> > > >
> > > >
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > > >
> > > >
> > > >
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to