But they won't do it and even if they did. It would be a nightmare. What
features go into the standard stock admin GUI then?

Because if a requested feature doesn't have an obvious effect on the average
desperately in need of Ritalin, server-hopping 13 year old, your voice will
be drowned out and out gunned by the masses, most of whom will never admin a
proper public standalone server.

No disrespect to Valve, but when they find out by reading some srcds forum
that a feature would be real cool it will get bottom priority below
everything else. In the end, like always, it will be the independent plugin
makers that knock out the features.

Can you seriously see Valve ever getting around to making a plugin that has
all of the features of Mani, Beetles and Matties plugins? Not to mention all
the others out there made for sourcemod?

And even if they made something one quarter as good. *SOME* of those people,
who love vanilla servers would then spend most of their time convincing
Valve that they should do a better job of deliberately breaking 3rd party
plugins AND that beta's are a waste of time.

Now consider the other option - one that is actually possible for Valve to
do.

Run a beta for every SRCDS update. That alone, would solve most of my
problems. I could actually invest time into my server, serious time, without
worrying that everything I'm going to build it on, is someday going to be
ruined by an update.

I'm not asking for endless consultations between Valve and the community.
I'm asking for Valve to give us 2 weeks notice on all updates.

EG. "Today is the 20th of May. This is what we are sending out on the 3rd of
June. You have two weeks to test and patch against it. Have fun boys and
girls".

That simple. If they want to take feedback, they can, but I couldn't give
two monkeys whether they do or don't. Because quite frankly no matter what
Valve does, the plugin operators can patch to make sure their stuff still
works and I can live a little longer in the knowledge that man months of
work isn't going to go down the toilet, with me begging the plugin operators
to patch within hours rather than days.

Anyone who doesn't care, doesn't run a freakin server loaded up with plugins
that have a lot of time invested in them.



Cheers.
Chris.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Scumbucket
Sent: 20 May 2007 03:04
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Blocking Client Commands

Well I say if Valve wants to make a server admin tool and other plugins so
we can admin our servers while at the same collect all the important data
like hits to the various parts of the body, then I am all for it.

But they don't so we have to use these 3rd party plugins in order to please
the players. The players want all the bells and whistles that just do not
come with a stock DODS Server.

It would make my job easier if I did not have to add so many plugins.

Just my two cents worth!




----- Original Message -----
From: "Chris Barnett" <[EMAIL PROTECTED]>
To: <hlds@list.valvesoftware.com>
Sent: Saturday, May 19, 2007 11:41 AM
Subject: RE: [hlds] Blocking Client Commands


>
> You can make all the suggestions you want. It's my opinion that most
> server
> admins want to keep their third party plugins working, rather than Valve
> push out updates overnight that break them.
>
> There is no official links I would ever be able to muster up, that proves
> what features want most.
>
> But hey, it's a good job it's just a Valve mailing list and not the UN
> security council.
>
> What do you want me to prove next? That server admins want to keep their
> servers up and running?
>
> Any server admin that doesn't want a beat program, quite simply doesn't
> know
> he wants it yet. Hang around for another few years of broken plugins and
> servers overnight and believe me, all you want is a freakin beta program.
> If
> by that stage you happen to be in that small percentage that don't, it's
> only because you run little or no plugins, which ain't exactly the norm
> for
> a server operator.
>
>
> Cheers,
>
> Chris.
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Regime
> Sent: 19 May 2007 19:33
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Blocking Client Commands
>
> If you are going to speak for 'us server admins' and such I think it
> would be a good idea to provide some sources upon which you base your
> statements. If you can not, I suggest you speak for yourself, or not at
> all.
> ---
> Regime
> http://www.livebythegun.com/
>
>
> Chris Barnett wrote:
>> They was going to. The wiki pages for it still exist, but it looks like
> the
>> project was abandoned. Besides, no one really wants Valve to get involved
> in
>> a server admin tool because 3rd party developers are doing a real good
>> job
>> with them.
>>
>> What a lot of server operators want, is a proper beta program where all
> new
>> updates from Valve are run for a set system so everyone, including the
>> plugin developers can see exactly is what on the horizon.
>>
>> Leave Valve to update the actual game functionality, because us server
>> admins are tired of trying to get ourselves heard over the server-hopping
> 13
>> year olds, who think server admins are worse that the police or traffic
>> wardens.....that's not Valves fault - that's the way it is. That's the
>> way
>> the cookie crumbles, that's the way the chips have landed yada yada yada.
>>
>> Server admins are best off served by the 3rd party plugin developer
>> community, if only Valve would concede that, the whole thing would work,
> if
>> they bothered to implement a proper beta system where all new updates are
>> pre-published so that the plugin community can patch their plugins
>> against
>> what Valve is releasing.
>>
>> If Valve launched an official admin tool. We would be forever sitting
>> here
>> begging them for this that and the other and we would be bitching with
>> the
>> normal gaming punters for airtime, trying to convince Valve that certain
>> server features are more important than a HDR release of a certain map.
>> No
>> thanks. An official beta program is a server admins wet dream come true.
>>
>> Does Valve still think it's not practical? My C.V is in the post.
>>
>>
>> Cheers.
>>
>> Chris.
>>
>
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