Oops, I guess that link would only work if you're logged into Steam.  :(

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Michael R. Matheson
Sent: Tuesday, June 12, 2007 6:36 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Half-Life 2 Team Deathmatch

Oh, if only dedicated servers were simple!  I liked the distinction of
"switches" using the hyphen and "console commands" requiring the plus.  But
this "official" guide located in Steam support shows two "switches" as using
the plus sign, namely +maxplayers and +map.  Although, I also realize that
-maxplayers works as well.  Does it ultimately come down to trial and error,
or are these things clearly listed or explained anywhere?

http://support.steampowered.com/cgi-bin/steampowered.cfg/php/enduser/std_adp
.php?p_faqid=638&p_created=1176949884&p_sid=kLowUZDi&p_lva=&p_sp=cF9zcmNoPTE
mcF9zb3J0X2J5PSZwX2dyaWRzb3J0PSZwX3Jvd19jbnQ9MjAmcF9wcm9kcz0mcF9jYXRzPSZwX3B
2PSZwX2N2PSZwX3NlYXJjaF90eXBlPWFuc3dlcnMuc2VhcmNoX25sJnBfcGFnZT0xJnBfc2VhcmN
oX3RleHQ9c3dpdGNoZXM*&p_li=&p_topview=1

Thanks.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Matthew Kerswill
Sent: Tuesday, June 12, 2007 5:35 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Half-Life 2 Team Deathmatch

Hi,

I can answer your first question quickly. The - (hyphen) is for command line
switches of the dedicated server. Examples:

-maxplayers 20
-game cstrike
-tickrate 66
-port 27016

You use the + (plus sign) in the command line when you are adding a console
command to the command line, in order to execute it immediately on startup.
Any console command can be set this way. For example:

+sv_lan 1
+hostname "1337 Server"
+tv_port 27021

More information:
http://developer.valvesoftware.com/wiki/Command_Line_Options

Ciao,
WildCat.


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Michael R. Matheson
Sent: Wednesday 13 June 2007 0:56
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Half-Life 2 Team Deathmatch

Thanks!  Putting +mp_teamplay 1 in the target fixed my glitch.  Is there any
guidance on when a switch should use - or +?

Also, I've discovered another problem I can't seem to fix.  When running a
CSS server with bots, one team always has one more player than the other
team.  I have max players set to 16.  I also have bot_quota set to 16.  One
team will have 7, the other 8.  I have auto team balance set to 1.  I've
messed around with bot_quota_mode, but don't really understand the
difference between "normal", "fill" and "match".  What have I missed?

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dan E
Sent: Tuesday, June 12, 2007 11:37 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Half-Life 2 Team Deathmatch

--
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Try putting it in the autoexec.cfg, or using +mp_teamplay 1 instead of -

"Michael R. Matheson" <[EMAIL PROTECTED]> wrote: This is a multi-part
message in MIME format.
--
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I just started using the "standalone" source dedicated server for hosting
LAN parties at my house.  I'm using the latest official server, nothing
beta.  I've set up both CSS and HL2DM servers that seem to work well except
for one glitch.  Whenever I start a team deathmatch server in HL2DM, the
first map loads as deathmatch only.  Teams do not appear until restarting or
changing to the second map.  I have "mp_teamplay 1" in my server.cfg file.
I even tried adding "-mp_teamplay 1" to the target line of my shortcut.  I
have noticed two other settings in the server.cfg file.  I don't know if
these should be changed:  "teamserver coop 0" and "deathmatch 1".  Can
anyone help me eliminate this glitch?  Thanks.

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