-- [ Picked text/plain from multipart/alternative ] Whats the deal with usage for custom maps?
Is it simply a case of adding: maps\de_season.bsp allow_from_disk+check_crc maps\de_season.nav allow_from_disk+check_crc And that is it? I was of the understanding that we wouldn't have to do anything for custom content? The whitelist could get pretty messy for servers that run custom maps, correct? On 6/13/07, Jason Ruymen <[EMAIL PROTECTED]> wrote: > > Updates to the Source Engine are now available. Previously this was in > Beta, behind srcds0407. Please run hldsupdatetool to receive this > update. The specific changes include: > > Pure Servers: > Servers can now force the client to match the server's files, by > becoming a pure server. When a server enables sv_pure, clients who > connect and play on the server cannot gain an advantage by modifying the > game content. For more information about Pure Servers, click here: > http://developer.valvesoftware.com/wiki/Pure_Servers. > > Source Engine: > - In-game server browser only shows human players in the player counts > column. Bots column now shows number of bots instead of a "some bots" or > "no bots" icon > - Fixed servers with bots reporting incorrect number of bots when > sv_master_legacy_mode is set to 0 > - Fixed a server performance problem with queued packets > - Increased the maximum rate to 1 megabyte > - Added a findflags console command, which can list all cvars with a > specified flag. For example: 'findflags server_can_execute' will find > all console variables and commands marked with FCVAR_SERVER_CAN_EXECUTE > - Cheat protected many cvars and commands > - Removed cl_restrict_server_commands to prevent clients from being > redirected > - Fixed user names reported as "unconnected" when greater than 32k > players had connected to the server > - Fixed a client crash during authentication > - Fixed a crash when mashing the ~ key on disconnect > - Fixed a bug with sv_minrate and sv_maxrate not applying properly on > the client > - Fixed the free roaming camera in SourceTV demos > - Fixed cl_language archiving itself and not updating correctly when the > language changed > - Fixed a voice recording bug that could cause voice dropouts > - Fixed a rare crash when spectating in Counter-Strike: Source > > We'd also ask that everyone please set sv_master_legacy_mode 0 again and > report any problems. > > Jason > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds