I've added the command "sv_master_legacy_mode 0" and am getting:-

"utlmemory.h (314) : Assertion Failed: IsIdxValid(i)"

Every few seconds.
Anyone else see this (I'm running mani 1.2N)?


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Jason Ruymen
Sent: 12 June 2007 22:11
To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com;
[EMAIL PROTECTED]
Subject: [hlds] Source Engine Update Available


Updates to the Source Engine are now available.  Previously this was in
Beta, behind srcds0407.  Please run hldsupdatetool to receive this
update.  The specific changes include:

Pure Servers:
Servers can now force the client to match the server's files, by
becoming a pure server. When a server enables sv_pure, clients who
connect and play on the server cannot gain an advantage by modifying the
game content. For more information about Pure Servers, click here:
http://developer.valvesoftware.com/wiki/Pure_Servers.

Source Engine:
- In-game server browser only shows human players in the player counts
column. Bots column now shows number of bots instead of a "some bots" or
"no bots" icon
- Fixed servers with bots reporting incorrect number of bots when
sv_master_legacy_mode is set to 0
- Fixed a server performance problem with queued packets
- Increased the maximum rate to 1 megabyte
- Added a findflags console command, which can list all cvars with a
specified flag. For example: 'findflags server_can_execute' will find
all console variables and commands marked with FCVAR_SERVER_CAN_EXECUTE
- Cheat protected many cvars and commands
- Removed cl_restrict_server_commands to prevent clients from being
redirected
- Fixed user names reported as "unconnected" when greater than 32k
players had connected to the server
- Fixed a client crash during authentication
- Fixed a crash when mashing the ~ key on disconnect
- Fixed a bug with sv_minrate and sv_maxrate not applying properly on
the client
- Fixed the free roaming camera in SourceTV demos
- Fixed cl_language archiving itself and not updating correctly when the
language changed
- Fixed a voice recording bug that could cause voice dropouts
- Fixed a rare crash when spectating in Counter-Strike: Source

We'd also ask that everyone please set sv_master_legacy_mode 0 again and
report any problems.

Jason

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to