Hi, i would like to use a mapcycle.txt with certain maps appearing
twice or more e.g:

ctf_2fort
cp_well
cp_dustbowl
tc_hydro
cp_gravelpit
ctf_2fort
cp_granary
cp_dustbowl
cp_well
ctf_2fort
tc_hydro
cp_dustbowl

The problem is in the above example cp_granary is never played as
after the second ctf_2fort it goes back to cp_well in essence the
mapcycle becomes:


ctf_2fort
cp_well
cp_dustbowl
tc_hydro
cp_gravelpit


Am i right in thinking that the source dedicated server can not
distinguish between having a map appear more than once in the mapcycle
(i know in cs:s you could fix this with maniadmin or other plugins)?
and if so will there ever be a separate fix or is this something the
plugin community will have to fix?

Many Thanks




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