Hi, i would like to use a mapcycle.txt with certain maps appearing twice or more e.g:
ctf_2fort cp_well cp_dustbowl tc_hydro cp_gravelpit ctf_2fort cp_granary cp_dustbowl cp_well ctf_2fort tc_hydro cp_dustbowl The problem is in the above example cp_granary is never played as after the second ctf_2fort it goes back to cp_well in essence the mapcycle becomes: ctf_2fort cp_well cp_dustbowl tc_hydro cp_gravelpit Am i right in thinking that the source dedicated server can not distinguish between having a map appear more than once in the mapcycle (i know in cs:s you could fix this with maniadmin or other plugins)? and if so will there ever be a separate fix or is this something the plugin community will have to fix? Many Thanks _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds