I hate that the standard response for bugs like this is "wait for a plugin
to fix it".

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chris Barnett
Sent: Tuesday, September 25, 2007 7:05 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Mapcycle question

Yes you are right it can't. You'll have to wait until they release the SDK
and plugin developer writes an admin / scripting tool that can.


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Bry
Sent: 24 September 2007 21:34
To: hlds@list.valvesoftware.com
Subject: [hlds] Mapcycle question

Hi, i would like to use a mapcycle.txt with certain maps appearing twice or
more e.g:

ctf_2fort
cp_well
cp_dustbowl
tc_hydro
cp_gravelpit
ctf_2fort
cp_granary
cp_dustbowl
cp_well
ctf_2fort
tc_hydro
cp_dustbowl

The problem is in the above example cp_granary is never played as after the
second ctf_2fort it goes back to cp_well in essence the mapcycle becomes:


ctf_2fort
cp_well
cp_dustbowl
tc_hydro
cp_gravelpit


Am i right in thinking that the source dedicated server can not distinguish
between having a map appear more than once in the mapcycle (i know in cs:s
you could fix this with maniadmin or other plugins)?
and if so will there ever be a separate fix or is this something the plugin
community will have to fix?

Many Thanks




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