How about the heavy bug?

On Oct 9, 2007, at 12:37 AM, "Mike Durand" <[EMAIL PROTECTED]>
wrote:

This was fixed - just didn't make it in the release notes.

-Mike

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Saint K.
Sent: Saturday, October 06, 2007 2:48 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2/Dedicated Server updated

Were is the;
-Fixed trippin mapcycle
????


----- Original Message -----
From: "Jason Ruymen" <[EMAIL PROTECTED]>
To: <hlds@list.valvesoftware.com>;
<[EMAIL PROTECTED]>;
<[EMAIL PROTECTED]>
Sent: Saturday, October 06, 2007 5:12 AM
Subject: [hlds] Team Fortress 2/Dedicated Server updated


Required updates to Team Fortress have been released.  Please run
hldsupdatetool to receive them.  The specific changes include:

- Fixed certain crashes with paged pool memory
- Added a warning for when paged pool memory is low
- Fixed some prediction errors with player avoidance
- Fixed columns and row bunching up in server browser
- Fixed a rare bug where the wrong launcher.dll was being used to
launch
the game
- Fixed teleporter/spawn doorway exploit

Jason

_______________________________________________
To unsubscribe, edit your list preferences, or view the list
archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds




_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

_______________________________________________
To unsubscribe, edit your list preferences, or view the list
archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to