How about the heavy bug?
On Oct 9, 2007, at 12:37 AM, "Mike Durand" <[EMAIL PROTECTED]>
wrote:
This was fixed - just didn't make it in the release notes.
-Mike
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Saint K.
Sent: Saturday, October 06, 2007 2:48 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2/Dedicated Server updated
Were is the;
-Fixed trippin mapcycle
????
----- Original Message -----
From: "Jason Ruymen" <[EMAIL PROTECTED]>
To: <hlds@list.valvesoftware.com>;
<[EMAIL PROTECTED]>;
<[EMAIL PROTECTED]>
Sent: Saturday, October 06, 2007 5:12 AM
Subject: [hlds] Team Fortress 2/Dedicated Server updated
Required updates to Team Fortress have been released. Please run
hldsupdatetool to receive them. The specific changes include:
- Fixed certain crashes with paged pool memory
- Added a warning for when paged pool memory is low
- Fixed some prediction errors with player avoidance
- Fixed columns and row bunching up in server browser
- Fixed a rare bug where the wrong launcher.dll was being used to
launch
the game
- Fixed teleporter/spawn doorway exploit
Jason
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