-- [ Picked text/plain from multipart/alternative ] rofl, it was clearly a joke Mike, lighten up :)
On 10/26/07, Michael Jones-Evans <[EMAIL PROTECTED]> wrote: > > Wow, you're not an idiot at all luke. > > Robert makes a valid argument and you just say that. It's a worthy idea > that > has worked very well in other games with a similar base game format. > > It would make an interesting and game-life increasing addition both in the > public and league setting. > > > ----- Original Message ----- > From: "LDuke" <[EMAIL PROTECTED]> > To: <hlds@list.valvesoftware.com> > Sent: Saturday, October 27, 2007 12:16 PM > Subject: Re: [hlds] TF2 stopwatch mode? > > > > -- > > [ Picked text/plain from multipart/alternative ] > > I would like TF2 to automatically transfer $100 to my paypal account > > whenever I join a server. > > > > On 10/26/07, Robert Crouch <[EMAIL PROTECTED]> wrote: > >> > >> I notice other people have brought up a couple of other topics that TF2 > >> league organisers are asking for, but I personally think that a > >> functioning > >> stopwatch system is the single most important thing to implement to > help > >> leagues function well. With out it we're basically left with only 3 > maps > >> to > >> play, since gravelpit and dustbowl are a pain to handle in the scoring > >> department. > >> > >> By stopwatch I mean a team switching cycle where the attacking team is: > >> TeamA attacks and attempts to set a time, then TeamB attack and try to > >> beat > >> the time set by TeamA (ie: TeamA's time is set as the round timelimit), > B > >> then has a shot at setting a time and A attempts to best it. Round 3 > (if > >> required) is A attacking then B trying to beat it. > >> > >> In this way teams play in a best of 3 rounds system where we don't have > >> to > >> worry about map timelimits being hit midway through rounds, etc. > >> > >> The other thing I'll tack onto the end here is the need for an inbuilt > >> map > >> voting system.... > >> > >> Regards, > >> Robert. > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds