-- [ Picked text/plain from multipart/alternative ] I think TF2 has a lot of potential in the clan scene, and I have already signed my team up in the Euro CB ladder :-).
I have no problem with your argument concerning class restrictions, but there are a few things just as important – especially the possibility to inflict damage on yourself BEFORE the round starts. Why? Already we see übercharged Heavy’s at roundstart public, where a player uses the time before start to step on his own grenades as demoman to faster achive ûbercharge for his medic partner. As the round starts, he then may switch to heavy and plough though the freshly established defenses, with small efforts and little worry about own safety. Picture 3 übercharged Heavy’s at round start in an 8 vs. 8 match. Not a pretty sight imho. This isn’t a big problem in public servers, but I honestly think it should be possible to deactivate this with a cvar in warscripts. Just my 2 cents :o) _________________________________________________________________ Sjekk ut noen av de nye elektroniske tjenestene på Windows Live Ideas—så nye at de ikke engang har blitt offisielt utgitt ennå. http://ideas.live.com -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds