I don't know why the updater doesn't implement the gcf files that the client
uses instead of having each file by itself.

Use it in the same way that the gcf file downloads to srcds/data and then
the files in the game folder overwrite the files in the gcf (if they are in
the same loc with same name)

Mark


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland
Sent: Thursday, November 08, 2007 7:12 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] TeamFortress 2 dedicated server update

I must say it is causing us major pain. Please please fix the updater.

    Regards
    Steve

----- Original Message -----
From: "Kitteny Berk" <[EMAIL PROTECTED]>


> Frequent patches with a screwed updater isn't a good thing.


================================================
This e.mail is private and confidential between Multiplay (UK) Ltd. and the
person or entity to whom it is addressed. In the event of misdirection, the
recipient is prohibited from using, copying, printing or otherwise
disseminating it or any information contained in it.

In the event of misdirection, illegible or incomplete transmission please
telephone +44 845 868 1337
or return the E.mail to [EMAIL PROTECTED]


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


--
No virus found in this incoming message.
Checked by AVG Free Edition.
Version: 7.5.503 / Virus Database: 269.15.24/1117 - Release Date: 11/7/2007
10:52 PM


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to