I don't know why the updater doesn't implement the gcf files that the client uses instead of having each file by itself.
Use it in the same way that the gcf file downloads to srcds/data and then the files in the game folder overwrite the files in the gcf (if they are in the same loc with same name) Mark -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent: Thursday, November 08, 2007 7:12 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] TeamFortress 2 dedicated server update I must say it is causing us major pain. Please please fix the updater. Regards Steve ----- Original Message ----- From: "Kitteny Berk" <[EMAIL PROTECTED]> > Frequent patches with a screwed updater isn't a good thing. ================================================ This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.503 / Virus Database: 269.15.24/1117 - Release Date: 11/7/2007 10:52 PM _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds