A long time ago we requested a user-editable file for loading alternate
game dlls and it got denied.  We also requested a command line parameter
which got "accepted" but never added; though that isn't as useful anyway
because game server providers usually don't give access to the command line.

Andreas, if you are looking for an alternate solution, please post on
our forums ( http://forums.alliedmods.net/forumdisplay.php?f=74 ) and
we'll think of something.

   ---David Anderson
   http://www.bailopan.net/

Andreas Grimm wrote:
but what about the metamod line in gameinfo.txt ?

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Alfred Reynolds
Sent: Thursday, November 08, 2007 8:25 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] TeamFortress 2 dedicated server update

Gameinfo.txt is controlled by TF, it isn't a user editable
file. We have made the motd and mapcycle user editable so
they won't get touched with each update (however, they will
reset if you do a "-verify_all", which is by design :)

- Alfred

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:hlds-
[EMAIL PROTECTED] On Behalf Of Sal Sparacio
Sent: Thursday, November 08, 2007 8:15 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] TeamFortress 2 dedicated server update

--
[ Picked text/plain from multipart/alternative ] It still overwrote
the gameinfo.txt, but I was happy to see I did not have to redo the
other files.. so Valve.. was that a bug or what?

-- Sal

On Nov 8, 2007 9:49 AM, 1nsane . <[EMAIL PROTECTED]> wrote:

I can not believe it, this update did not overwrite my
maplist,mapcycle, or my motd file.

Was this just the updater bugging out or can I hug
someone at Valve
while saying "Finally"?

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