but what about the metamod line in gameinfo.txt ?

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Alfred Reynolds
> Sent: Thursday, November 08, 2007 8:25 PM
> To: hlds@list.valvesoftware.com
> Subject: RE: [hlds] TeamFortress 2 dedicated server update
>
> Gameinfo.txt is controlled by TF, it isn't a user editable
> file. We have made the motd and mapcycle user editable so
> they won't get touched with each update (however, they will
> reset if you do a "-verify_all", which is by design :)
>
> - Alfred
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:hlds-
> > [EMAIL PROTECTED] On Behalf Of Sal Sparacio
> > Sent: Thursday, November 08, 2007 8:15 AM
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] TeamFortress 2 dedicated server update
> >
> > --
> > [ Picked text/plain from multipart/alternative ] It still overwrote
> > the gameinfo.txt, but I was happy to see I did not have to redo the
> > other files.. so Valve.. was that a bug or what?
> >
> > -- Sal
> >
> > On Nov 8, 2007 9:49 AM, 1nsane . <[EMAIL PROTECTED]> wrote:
> >
> > > I can not believe it, this update did not overwrite my
> > > maplist,mapcycle, or my motd file.
> > >
> > > Was this just the updater bugging out or can I hug
> someone at Valve
> > > while saying "Finally"?
> > >
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> > >
> > --
> >
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