Add me to the server crashes list..

We only have 2 servers, one is okay , the other crashes every 10 minutes
or so when full.  We are running them both on linux and both have the
latest beetlesmod (53b). No other mods / addons installed. Both on the
same hardware aswell.

Very strange how one crashes and one doesn't.

Stefan Wichmann wrote:
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Is this update for any Source-Engine-based game, or only for the orangebox?
(Source-TV slot, etc.)

On Fri, Feb 15, 2008 at 8:27 AM, "[ЯтR] The-/<iller" <[EMAIL PROTECTED]>
wrote:


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Saint K. wrote:

Nah, Linux is doing just fine.

No crashes what so ever with sourcemod 'n all enabled.

Saint K.

-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens [DumB]TeXas
Verzonden: Friday, February 15, 2008 1:59 AM
Aan: hlds@list.valvesoftware.com
Onderwerp: Re: [hlds] Team Fortress 2/Dedicated Server Updated

This was under windows server 2003 and running the new badlands map.

It seems people are getting it on both windows and linux servers,
running any map and with or without plugins.

Anyway, it's time for us European people to get some sleep.. I can
barely keep my eyes open. :P

Will be taking a closer look in the morning.

- TeX.

1nsane . wrote:


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Beetlesmod (Newest Beta)
plr + another plugin running and no crashes here.

You guys are running Windows or Linux here? I'm on Windows by the way.

On Thu, Feb 14, 2008 at 7:21 PM, [DumB]TeXas <[EMAIL PROTECTED]>

wrote:



We seem to be getting it regardless of what we run. I've removed
absolutely everything of plugins, no mmsource, no nothing - and the
server is still crashing after a while once we populate it. We must

have

had half a dozen crashes at least before I gave up trying to fill it
back up again. This is incredibly frustrating. =/

Steve S. wrote:



Same here, just crashed again.  The first crash was on badlands and

this

one was on a custom map. Nothing in the log files.







Constant crashes here. Only on my custom map server. My 24/7

dustbowl

server
is just fine.





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I have 3 tf2 servers on Win2k3 box, all running sourcemod with some
various plugins, 2 are running plr, one standard 24slot and all are
running fine, only thing ive noticed is from the start they are eating
~200MB memory where usually that didn't happen till 30 min into a map.

Also, awesome job on Badlands, different and way better than the
original and the standard tf2 gameplay.

-The/<iller
[Right to Rule]
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--
Kind regards
Stefan "Wichu" Wichmann
Serveradmin & Webmaster
Member of the Management
SoH.ch eSport Team ...is a lifestyle
http://www.soh.ch
--

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