No, not to confuse you more but we're just blocking 27015 and leaving the server on 27015. This works fine because the block is for TCP port 27015. All game data and server queries happen on UDP port 27015 which remains unblocked.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Stiehm Sent: Tuesday, April 29, 2008 11:35 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Nuke Exploit Info and Prevention It's early for me... So let me get this right You guys are blocking port 27015 and then you just move your server to a new port? Can't that person just attack the new server port? The tool is not bound to 27015 > Date: Tue, 29 Apr 2008 13:18:20 -0500> From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds] Nuke Exploit Info and Prevention> > Another FYI, the Support Tools don't work on x64 so you can't use> ipseccmd if you're on 2k3 Server x64.> > You can still set up a policy to block 27015 access, you just have to> use the GUI to do it.> > Administrative Tools > Local Security Policy > Right click the task> pane on the right and add a filter, rule, and then policy. (Man the> command line is a lot easier) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds