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----- Original Message ----- 
From: "JDoc0512" <[EMAIL PROTECTED]>
To: "Half-Life dedicated Win32 server mailing list" 
<hlds@list.valvesoftware.com>
Sent: Thursday, July 10, 2008 10:44 PM
Subject: Re: [hlds] when will these be fixed?


> so why spam the goddamn hlds mailing list? I'm subscribed to to the list 
> to get info on server updates, not to get thousands of useless bug 
> complaint emails
>
> --- On Thu, 7/10/08, SakeFox <[EMAIL PROTECTED]> wrote:
>
> From: SakeFox <[EMAIL PROTECTED]>
> Subject: Re: [hlds] when will these be fixed?
> To: "Half-Life dedicated Win32 server mailing list" 
> <hlds@list.valvesoftware.com>
> Date: Thursday, July 10, 2008, 2:37 PM
>
> i have done this several times and i know others have aswell. a lot of
> these bugs are several months old. heck the pyro crit fire bug has been
> there since game launch. I don't have much faith in the bug tracker for
> the reason that a lot of submitted bugs seem to be forgotten.
>
> Phillip Vector wrote:
>> Perhaps you should use the "Submit Bug" on the main menu? I
> found that
>> to work well.
>>
>> On Thu, Jul 10, 2008 at 1:26 PM, SakeFox <[EMAIL PROTECTED]>
> wrote:
>>
>>> The bugs in the list i have created have all been bugs that have been
>>> reported several times over again and ones that are months old. I had
> a
>>> forum topic for this,
>>> http://forums.steampowered.com/forums/showthread.php?t=661131 but
> after
>>> months of bumping and adding more and more to the point where out ran
>>> out of room in the original post, then to watch patch after patch with
>>> non of the issues fixed kind detours someone from wanting to help. I
>>> even mailed it to valve several times without a reply. I could have
>>> understood no reply for a small bug or not, but a page list of them,
>>> something would have been nice.
>>>
>>> I will continue on updating this and hope you guys keep sending more
>>> bugs, epically the ones that have been around forever that still have
>>> not been fixed.
>>>
>>> @jdoc, I am a server owner, so under your own idea i have a right to
> use
>>> the mailing list for this and these bug affect the game in negitive
> ways
>>> and in return affect the servers. I'm not going to make any snyd
>>> comments to start a some issue that isn't there, but feel free to
> add a
>>> filter to trash this thread on mail client.
>>>
>>> Saint K. wrote:
>>>
>>>> For your sake, unsubscribe!
>>>>
>>>> The bugs are noticeable for every client, so from my point of
> view, this
>>>> makes it either a general issue, or a server issue. Either way,
> both fit the
>>>> profile to be reported here. We, the server owners, provide the
> place to
>>>> play at for the clients, so we, the server owners, have all rights
> to
>>>> complain here on bugs.
>>>>
>>>> So, do your self a favor, be a good lad, visit this link;
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>
>>>> And work your magic on the unsubscribe section.
>>>>
>>>>
>>>>
>>>> -----Original Message-----
>>>> From: [EMAIL PROTECTED]
>>>> [mailto:[EMAIL PROTECTED] On Behalf Of JDoc0512
>>>> Sent: Thursday, July 10, 2008 8:21 PM
>>>> To: Half-Life dedicated Win32 server mailing list
>>>> Subject: Re: [hlds] when will these be fixed?
>>>>
>>>> hlds mailing list is for server owners I believe. not for normal
> users to
>>>> bitch about misc. bugs. tired of getting all these bullshit
> complaints about
>>>> how cart disappears from the radar on goldrush or whatever. the
> map only has
>>>> one freaking track and the cart has only one direction it can go
> for god's
>>>> sake. and what's wrong with sentry gun tracking players? just
> because you
>>>> don't like it, doens't mean that valve has to fix it.
>>>>
>>>>
>>>> --- On Thu, 7/10/08, Saint K. <[EMAIL PROTECTED]>
> wrote:
>>>>
>>>> From: Saint K. <[EMAIL PROTECTED]>
>>>> Subject: Re: [hlds] when will these be fixed?
>>>> To: "'Half-Life dedicated Win32 server mailing
> list'"
>>>> <hlds@list.valvesoftware.com>
>>>> Date: Thursday, July 10, 2008, 11:35 AM
>>>>
>>>> No, because the SG also fires, and ignores other enemy's in
> its view.
>>>>
>>>> -----Original Message-----
>>>> From: [EMAIL PROTECTED]
>>>> [mailto:[EMAIL PROTECTED] On Behalf Of JT
>>>> Sent: Thursday, July 10, 2008 6:17 PM
>>>> To: Half-Life dedicated Win32 server mailing list
>>>> Subject: Re: [hlds] when will these be fixed?
>>>>
>>>> I guess the tracking can be an advantage sometimes if the sentry
> is
>>>> already aimed directly at the enemy the moment they come out from
>>>> behind a wall.  Following them after they go back behind a wall
> would
>>>> be a problem though..  I think they should just get rid of the
>>>> through-wall tracking and make them swivel faster.
>>>>
>>>>
>>>> On Thu, Jul 10, 2008 at 9:14 AM, Dustin Wyatt
> <[EMAIL PROTECTED]>
>>>> wrote:
>>>>
>>>>
>>>>> So you're saying the best way to address a dubious
> shortcoming is to
>>>>> not fix a bug?
>>>>>
>>>>> Dustin
>>>>>
>>>>> On Thu, Jul 10, 2008 at 1:36 AM, Ronny Schedel
>>>>>
>>>>>
>>>> <[EMAIL PROTECTED]>
>>>> wrote:
>>>>
>>>>
>>>>>> Sentries tracking through walls should not be fixed. The
> engineer is
>>>>>>
>>>>>>
>>>> already
>>>>
>>>>
>>>>>> the worst character right now, the sentries are too weak
> to fight back
>>>>>> against Pyros, Heavys and Demomans. Also with the upcoming
> Heavy
>>>>>>
>>>>>>
>>>> patch,
>>>> it
>>>>
>>>>
>>>>>> will go worse for the Engineer. He even cannot fight back
> in a close
>>>>>>
>>>>>>
>>>> combat
>>>>
>>>>
>>>>>> against a Medic with Blutsauger.
>>>>>>
>>>>>>
>>>> _______________________________________________
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> 7/8/2008
>>>> 7:50 PM
>>>>
>>>>
>>>>
>>>>
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>>>>
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>>>>
>>>>
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>>>>
>>>>
>>>>
>>>>
>>> _______________________________________________
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> please visit:
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>>>
>>>
>>>
>>
>> _______________________________________________
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> please visit:
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>>
>>
>>
>
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> please
> visit:
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>
>
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