For your sake, unsubscribe! The bugs are noticeable for every client, so from my point of view, this makes it either a general issue, or a server issue. Either way, both fit the profile to be reported here. We, the server owners, provide the place to play at for the clients, so we, the server owners, have all rights to complain here on bugs.
So, do your self a favor, be a good lad, visit this link; http://list.valvesoftware.com/mailman/listinfo/hlds And work your magic on the unsubscribe section. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of JDoc0512 Sent: Thursday, July 10, 2008 8:21 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] when will these be fixed? hlds mailing list is for server owners I believe. not for normal users to bitch about misc. bugs. tired of getting all these bullshit complaints about how cart disappears from the radar on goldrush or whatever. the map only has one freaking track and the cart has only one direction it can go for god's sake. and what's wrong with sentry gun tracking players? just because you don't like it, doens't mean that valve has to fix it. --- On Thu, 7/10/08, Saint K. <[EMAIL PROTECTED]> wrote: From: Saint K. <[EMAIL PROTECTED]> Subject: Re: [hlds] when will these be fixed? To: "'Half-Life dedicated Win32 server mailing list'" <hlds@list.valvesoftware.com> Date: Thursday, July 10, 2008, 11:35 AM No, because the SG also fires, and ignores other enemy's in its view. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of JT Sent: Thursday, July 10, 2008 6:17 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] when will these be fixed? I guess the tracking can be an advantage sometimes if the sentry is already aimed directly at the enemy the moment they come out from behind a wall. Following them after they go back behind a wall would be a problem though.. I think they should just get rid of the through-wall tracking and make them swivel faster. On Thu, Jul 10, 2008 at 9:14 AM, Dustin Wyatt <[EMAIL PROTECTED]> wrote: > So you're saying the best way to address a dubious shortcoming is to > not fix a bug? > > Dustin > > On Thu, Jul 10, 2008 at 1:36 AM, Ronny Schedel <[EMAIL PROTECTED]> wrote: >> Sentries tracking through walls should not be fixed. The engineer is already >> the worst character right now, the sentries are too weak to fight back >> against Pyros, Heavys and Demomans. Also with the upcoming Heavy patch, it >> will go worse for the Engineer. He even cannot fight back in a close combat >> against a Medic with Blutsauger. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds No virus found in this incoming message. Checked by AVG - http://www.avg.com Version: 8.0.138 / Virus Database: 270.4.7/1541 - Release Date: 7/8/2008 7:50 PM _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds No virus found in this incoming message. Checked by AVG - http://www.avg.com Version: 8.0.138 / Virus Database: 270.4.7/1541 - Release Date: 7/8/2008 7:50 PM _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds