What is the point of having FF on if you make it impossible to inflict damage on teammates?
On Tue, Aug 19, 2008 at 6:49 AM, CAIN <[EMAIL PROTECTED]> wrote: > While many players enjoy Friendly Fire being enabled, for public servers FF > requires some type of TeamKill Manager plugin, since it is impossible to > have enough Admins constantly on both teams to properly police a pub server > with FF enabled. > > COD4 has a terrific FF mode they call "Reflect Damage". It works quite > simply. When FF is enabled and the RD option is selected it is impossible > for any player to damage a teammate. > > 100% of the damage a player attempts to inflict on a teammate is instead > done to them, including killing themselves if the damage is greater than > 100%. > > Several different HL2 mod authors have attempted to create a plugin to > create a new Reflect Damage (or mirror damage) option, however they have > discovered that if the damage inflicted is greater than 140%, the teamkiller > will succeed in killing their teammate. > > Since it is stil possible to kill a teammate, then it becomes necessary to > add some type of TeamKiller management system to this type of plugin. > > All of this can be eliminated if the developers can simply create a new > type of FF mode that would nake it impossible to inflict any damage on a > teammate, with 100% of any and all damage being reflected back on the team > killer. > > Thank you for your consideration. > > -- Cain > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds