Not to mention it'd be easier to detect spies. Shoot at friendly = get hurt. Shoot at spy = don't get hurt.
Easy money. YankeeDeuce wrote: > What is the point of having FF on if you make it impossible to inflict > damage on teammates? > > On Tue, Aug 19, 2008 at 6:49 AM, CAIN <[EMAIL PROTECTED]> wrote: > > >> While many players enjoy Friendly Fire being enabled, for public servers FF >> requires some type of TeamKill Manager plugin, since it is impossible to >> have enough Admins constantly on both teams to properly police a pub server >> with FF enabled. >> >> COD4 has a terrific FF mode they call "Reflect Damage". It works quite >> simply. When FF is enabled and the RD option is selected it is impossible >> for any player to damage a teammate. >> >> 100% of the damage a player attempts to inflict on a teammate is instead >> done to them, including killing themselves if the damage is greater than >> 100%. >> >> Several different HL2 mod authors have attempted to create a plugin to >> create a new Reflect Damage (or mirror damage) option, however they have >> discovered that if the damage inflicted is greater than 140%, the teamkiller >> will succeed in killing their teammate. >> >> Since it is stil possible to kill a teammate, then it becomes necessary to >> add some type of TeamKiller management system to this type of plugin. >> >> All of this can be eliminated if the developers can simply create a new >> type of FF mode that would nake it impossible to inflict any damage on a >> teammate, with 100% of any and all damage being reflected back on the team >> killer. >> >> Thank you for your consideration. >> >> -- Cain >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds