hey, my bro just updated and has 2 of the achievments - whats going on there?
-------------------------------------------------- From: "Flubber" <[EMAIL PROTECTED]> Sent: Tuesday, August 19, 2008 10:56 PM To: "Half-Life dedicated Win32 server mailing list" <hlds@list.valvesoftware.com> Subject: Re: [hlds] Team Fortress 2 Update Released > How can we call a specific arena.cfg, can't valve think about multi server > on one install. > > 2008/8/19 Ferenc Kovacs <[EMAIL PROTECTED]> > >> 2008/8/19 Jason Ruymen <[EMAIL PROTECTED]>: >> > The required Heavy update for Team Fortress 2 has been released. >> > Please >> > use hldsupdatetool to receive it. The specific changes include: >> > >> > Added 3 Heavy unlockables: >> > - Natascha, The Sandvich, The Killing Gloves of Boxing >> > - Added 35 new Heavy achievements >> > >> > Added Arena game mode: >> > - 5 arenas: Lumberyard, Ravine, Well, Granary, Badlands >> > >> > - Added cp_steel, a community map by Jamie "Fishbus" Manson >> > >> > Changes: >> > - Added server map timeleft to upper right of scoreboard >> > - Added new firing sounds to The Backburner >> > - Removed the Custom Tab in the serverbrowser, and added the Tags field >> > to the base Internet Tab >> > - Increased The Kritzkrieg's uber-charge rate bonus from 10% to 25% >> > - 32 player servers can now support an extra slot of SourceTV >> > - Made the freezecam item panel description easier to read >> > - Players now broadcast whether they chose a team directly or use >> > autoteam >> > - Added proper handling of cart blocking recognition to Payload maps >> > >> > Bug fixes: >> > - Fixed bug where switching from flaregun-wielding Pyro to another >> > class >> > meant you didn't get a full ammo loadout on first spawn >> > - Fixed Spy watch arm not using team skins >> > - Fixed weapon switching preventing you from using secondary attacks >> > for >> > a 0.2s window after the primary became available >> > - Fixed players getting stuck in a bad animation state when class >> > switching while spinning the minigun >> > - Fixed a loophole that allowed players to pickup weapons of other >> > classes >> > - Fixed a bug that resulted in players earning more crit chance bonus >> > in >> > large, single damage events than they are supposed to >> > - Fixed an issue with the floating HUD +X health indicators that >> > resulted in them appearing incorrectly >> > - Fixed a bug which caused the minigun spinning & firing sounds to >> > occasionally stop while the Heavy was still firing >> > - Fixes the Loadout player model panel causing the in-game player >> > facial >> > animation to perform incorrectly >> > - Fixed spectators not having the target ID labels display correctly >> > - Fixed the cart alarm sound occasionally getting stuck on in Payload >> > maps >> > >> > Jason >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> >> - Removed the Custom Tab in the serverbrowser, and added the Tags field >> what the fuck?!?!? :D >> >> Tyrael >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds