The XML are very small and long from every server will use any plugin
whatever it does.
Then you could have the plugin save every non VAC banned ID in a
database for two weeks or something before checking it again to
decrease the load even more by caching the legitimate players.
You could also make the plugin wait for a short amount of time before
checking, like 5 minutes so that it only check players that is likely
to stick around for a while.

On Sun, Oct 19, 2008 at 10:37 PM, Olly <[EMAIL PROTECTED]> wrote:
> I don't think valve would be too hot on a server plugin that queries the
> community pages. (Especially with the number of servers there are :p)
>
>
> 2008/10/19 Donnie Newlove <[EMAIL PROTECTED]>
>
>> Thanks for the link, but I cant see how checking for bans at that site
>> would be any better than at the source itself (which will always be up
>> to date and proper), a plugin would just have too look for what the
>> value of <vacBanned> is.
>> But sure, if they periodically released a database with a plugin to
>> read it or something like that it could be very useful, but still not
>> as good as always getting it straight from Valve.
>>
>> Example, note that this profile is actually private:
>> http://steamcommunity.com/id/76561197960265741?xml=1
>>
>> On Sun, Oct 19, 2008 at 8:31 PM, Richard Eid <[EMAIL PROTECTED]>
>> wrote:
>> > You could always just periodically query this site.
>> >
>> > http://www.vacbanned.com
>> >
>> > It's not done yet and still has quite a ways to go, but you get the idea.
>> > If a downloadable database were made available from there(when it's
>> done),
>> > in conjunction with a plug-in tailored specifically to query this
>> database,
>> > then you could effectively keep every single cheater/past-cheater off of
>> > your servers.  That site will be constantly querying Steam, so a
>> > periodically updated database would seem easy to provide after the
>> initial
>> > round is done.
>> >
>> > This is a very interesting idea, but raises some serious questions.  In
>> the
>> > end, I guess since they are your servers, you are free to keep out anyone
>> > you please.
>> >
>> >                                                    -Richard Eid
>> >
>> >
>> > On Sun, Oct 19, 2008 at 1:22 PM, Donnie Newlove <
>> [EMAIL PROTECTED]>wrote:
>> >
>> >> It has come to my understanding that VAC only bans for the engine that
>> >> the cheat ran under when it very clearly states that it bans from all
>> >> VAC secured servers but nothing about being game or engine specific.
>> >>
>> >> So now that steam community show the VAC status and the profiles can
>> >> be viewed as XML, would it not be possible to create a sourcemod or
>> >> metamod plugin that fetch the VAC status of joining players and ban
>> >> them locally if the player is already VAC banned in goldsrc or source?
>> >> Well, yes, of course it would and that would make VAC even more
>> >> effective without being unreliable or unfair and the best thing of
>> >> all, it will get rid of a lot of cheaters. Now I don't have any idea
>> >> how to make plugins since I do not have programmer experience, but if
>> >> anyone thinks this sounds like a good idea then please, feel free to
>> >> do it or discuss it.
>> >>
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