It's not just you.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [Me109] Private
Dyin
Sent: Wednesday, October 22, 2008 5:48 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Half-Life 1 Engine Update Released


After this update it seems to have broken everything or is it just me?  Amxx
isn't loading.  Not even shrikebot is loading.  

> From: [EMAIL PROTECTED]
> To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com;
[EMAIL PROTECTED]
> Date: Wed, 22 Oct 2008 16:49:06 -0700
> Subject: [hlds] Half-Life 1 Engine Update Released
> 
> A new set of Steamworks features have been released for all Half-Life 1
engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team Fortress
Classic, Deathmatch Classic, Ricochet, Day of Defeat and Half-life 1
Deathmatch. The update includes Steamworks features such as player avatars
in the scoreboard when playing Counter-Strike and Condition Zero. The update
also contains several bug fixes, listed below. This update will require all
game servers to restart.
> 
> Bug Fixes:
> - Removed the need to manually re-login and re-authenticate to Steam while
in game
> - Fixed a crash on startup when running windowed with a non-standard
desktop resolution
> - Removed the display of saytext (in-game chat text) from players whom
you've blocked in Steam friends
> - Locked down several engine cvars to prevent malicious script exploits
> - Enforced file consistency on several sprites in Counter-Strike
> - Removed "ex_extrapmax" cvar (no longer needed)
> 
> Server:
> - Added "-noaff" command-line option to disable setting of thread affinity
> - Added "bannedcfg" cvar so admins can choose which file is written to by
the "writeid" command
> 
> This is a required update for all HL1 games.
> 
> Jason
> 
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