Can we expect another update tonight to fix some of the nagging issues? Such
as servers crashing if a banned.cfg file exists... 

Regards,
 
Jon Biloh
Director Operations
Velocity Servers Inc.
[EMAIL PROTECTED]
Office: +1 (800) 518-9716 ext 101
Mobile: +1 (716) 949-3858


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Wednesday, October 22, 2008 9:33 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Half-Life 1 Engine Update Released

Any addons will have to update themselves, which is why the beta ran for
a couple months.

- Alfred

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:hlds-
> [EMAIL PROTECTED] On Behalf Of [Me109] Private Dyin
> Sent: Wednesday, October 22, 2008 5:48 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Half-Life 1 Engine Update Released
> 
> 
> After this update it seems to have broken everything or is it just me?
> Amxx isn't loading.  Not even shrikebot is loading.
> 
> > From: [EMAIL PROTECTED]
> > To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com;
> [EMAIL PROTECTED]
> > Date: Wed, 22 Oct 2008 16:49:06 -0700
> > Subject: [hlds] Half-Life 1 Engine Update Released
> >
> > A new set of Steamworks features have been released for all
Half-Life
> 1 engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team
> Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and
Half-
> life 1 Deathmatch. The update includes Steamworks features such as
> player avatars in the scoreboard when playing Counter-Strike and
> Condition Zero. The update also contains several bug fixes, listed
> below. This update will require all game servers to restart.
> >
> > Bug Fixes:
> > - Removed the need to manually re-login and re-authenticate to Steam
> while in game
> > - Fixed a crash on startup when running windowed with a non-standard
> desktop resolution
> > - Removed the display of saytext (in-game chat text) from players
> whom you've blocked in Steam friends
> > - Locked down several engine cvars to prevent malicious script
> exploits
> > - Enforced file consistency on several sprites in Counter-Strike
> > - Removed "ex_extrapmax" cvar (no longer needed)
> >
> > Server:
> > - Added "-noaff" command-line option to disable setting of thread
> affinity
> > - Added "bannedcfg" cvar so admins can choose which file is written
> to by the "writeid" command
> >
> > This is a required update for all HL1 games.
> >
> > Jason
> >
> > _______________________________________________
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