Can we expect another update tonight to fix some of the nagging issues? Such as servers crashing if a banned.cfg file exists...
Regards, Jon Biloh Director Operations Velocity Servers Inc. [EMAIL PROTECTED] Office: +1 (800) 518-9716 ext 101 Mobile: +1 (716) 949-3858 -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Wednesday, October 22, 2008 9:33 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Half-Life 1 Engine Update Released Any addons will have to update themselves, which is why the beta ran for a couple months. - Alfred > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlds- > [EMAIL PROTECTED] On Behalf Of [Me109] Private Dyin > Sent: Wednesday, October 22, 2008 5:48 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Half-Life 1 Engine Update Released > > > After this update it seems to have broken everything or is it just me? > Amxx isn't loading. Not even shrikebot is loading. > > > From: [EMAIL PROTECTED] > > To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com; > [EMAIL PROTECTED] > > Date: Wed, 22 Oct 2008 16:49:06 -0700 > > Subject: [hlds] Half-Life 1 Engine Update Released > > > > A new set of Steamworks features have been released for all Half-Life > 1 engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team > Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and Half- > life 1 Deathmatch. The update includes Steamworks features such as > player avatars in the scoreboard when playing Counter-Strike and > Condition Zero. The update also contains several bug fixes, listed > below. This update will require all game servers to restart. > > > > Bug Fixes: > > - Removed the need to manually re-login and re-authenticate to Steam > while in game > > - Fixed a crash on startup when running windowed with a non-standard > desktop resolution > > - Removed the display of saytext (in-game chat text) from players > whom you've blocked in Steam friends > > - Locked down several engine cvars to prevent malicious script > exploits > > - Enforced file consistency on several sprites in Counter-Strike > > - Removed "ex_extrapmax" cvar (no longer needed) > > > > Server: > > - Added "-noaff" command-line option to disable setting of thread > affinity > > - Added "bannedcfg" cvar so admins can choose which file is written > to by the "writeid" command > > > > This is a required update for all HL1 games. > > > > Jason > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _________________________________________________________________ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds