I have found the problem with having a banned.cfg in your server.cfg or
autoexec.cfg, a fix will be out shortly.

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:hlds-
> [EMAIL PROTECTED] On Behalf Of Alfred Reynolds
> Sent: Wednesday, October 22, 2008 8:24 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Half-Life 1 Engine Update Released
> 
> I can only fix problems that you report to me, as I don't see an email
> from you about this I suspect that you won't. If you have a problem
> after trying a vanilla install (i.e no addons or custom
> server.cfg/autoexec.cfg) then drop me an email, or if you find a
> problem
> like this do the same.
> 
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:hlds-
> > [EMAIL PROTECTED] On Behalf Of Jon Biloh
> > Sent: Wednesday, October 22, 2008 7:16 PM
> > To: 'Half-Life dedicated Win32 server mailing list'
> > Subject: Re: [hlds] Half-Life 1 Engine Update Released
> >
> > Can we expect another update tonight to fix some of the nagging
> issues?
> > Such
> > as servers crashing if a banned.cfg file exists...
> >
> > Regards,
> >
> > Jon Biloh
> > Director Operations
> > Velocity Servers Inc.
> > [EMAIL PROTECTED]
> > Office: +1 (800) 518-9716 ext 101
> > Mobile: +1 (716) 949-3858
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> > Reynolds
> > Sent: Wednesday, October 22, 2008 9:33 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Half-Life 1 Engine Update Released
> >
> > Any addons will have to update themselves, which is why the beta ran
> > for
> > a couple months.
> >
> > - Alfred
> >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED] [mailto:hlds-
> > > [EMAIL PROTECTED] On Behalf Of [Me109] Private Dyin
> > > Sent: Wednesday, October 22, 2008 5:48 PM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] Half-Life 1 Engine Update Released
> > >
> > >
> > > After this update it seems to have broken everything or is it just
> > me?
> > > Amxx isn't loading.  Not even shrikebot is loading.
> > >
> > > > From: [EMAIL PROTECTED]
> > > > To: [EMAIL PROTECTED];
> hlds@list.valvesoftware.com;
> > > [EMAIL PROTECTED]
> > > > Date: Wed, 22 Oct 2008 16:49:06 -0700
> > > > Subject: [hlds] Half-Life 1 Engine Update Released
> > > >
> > > > A new set of Steamworks features have been released for all
> > Half-Life
> > > 1 engine multiplayer games: Counter-Strike 1.6, Condition Zero,
> Team
> > > Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and
> > Half-
> > > life 1 Deathmatch. The update includes Steamworks features such as
> > > player avatars in the scoreboard when playing Counter-Strike and
> > > Condition Zero. The update also contains several bug fixes, listed
> > > below. This update will require all game servers to restart.
> > > >
> > > > Bug Fixes:
> > > > - Removed the need to manually re-login and re-authenticate to
> > Steam
> > > while in game
> > > > - Fixed a crash on startup when running windowed with a non-
> > standard
> > > desktop resolution
> > > > - Removed the display of saytext (in-game chat text) from
players
> > > whom you've blocked in Steam friends
> > > > - Locked down several engine cvars to prevent malicious script
> > > exploits
> > > > - Enforced file consistency on several sprites in Counter-Strike
> > > > - Removed "ex_extrapmax" cvar (no longer needed)
> > > >
> > > > Server:
> > > > - Added "-noaff" command-line option to disable setting of
thread
> > > affinity
> > > > - Added "bannedcfg" cvar so admins can choose which file is
> written
> > > to by the "writeid" command
> > > >
> > > > This is a required update for all HL1 games.
> > > >
> > > > Jason
> > > >
> > > > _______________________________________________
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> > >
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> > >
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> >
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> >
> >
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