tfc is dead in the water for us, crashes right from the start, my 10 year old TFC community is going nuts, lol.
totally vanilla... no mods ----- Original Message ---- From: Jason Ruymen <[EMAIL PROTECTED]> To: "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>; Half-Life dedicated Win32 server mailing list <hlds@list.valvesoftware.com>; "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> Sent: Wednesday, October 22, 2008 6:49:06 PM Subject: [hlds] Half-Life 1 Engine Update Released A new set of Steamworks features have been released for all Half-Life 1 engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and Half-life 1 Deathmatch. The update includes Steamworks features such as player avatars in the scoreboard when playing Counter-Strike and Condition Zero. The update also contains several bug fixes, listed below. This update will require all game servers to restart. Bug Fixes: - Removed the need to manually re-login and re-authenticate to Steam while in game - Fixed a crash on startup when running windowed with a non-standard desktop resolution - Removed the display of saytext (in-game chat text) from players whom you've blocked in Steam friends - Locked down several engine cvars to prevent malicious script exploits - Enforced file consistency on several sprites in Counter-Strike - Removed "ex_extrapmax" cvar (no longer needed) Server: - Added "-noaff" command-line option to disable setting of thread affinity - Added "bannedcfg" cvar so admins can choose which file is written to by the "writeid" command This is a required update for all HL1 games. Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds