tfc is dead in the water for us, crashes right from the start, my 10 year old 
TFC community is going nuts, lol.

totally vanilla... no mods


----- Original Message ----
From: Jason Ruymen <[EMAIL PROTECTED]>
To: "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>; Half-Life dedicated Win32 server 
mailing list <hlds@list.valvesoftware.com>; "[EMAIL PROTECTED]" <[EMAIL 
PROTECTED]>
Sent: Wednesday, October 22, 2008 6:49:06 PM
Subject: [hlds] Half-Life 1 Engine Update Released

A new set of Steamworks features have been released for all Half-Life 1 engine 
multiplayer games: Counter-Strike 1.6, Condition Zero, Team Fortress Classic, 
Deathmatch Classic, Ricochet, Day of Defeat and Half-life 1 Deathmatch. The 
update includes Steamworks features such as player avatars in the scoreboard 
when playing Counter-Strike and Condition Zero. The update also contains 
several bug fixes, listed below. This update will require all game servers to 
restart.

Bug Fixes:
- Removed the need to manually re-login and re-authenticate to Steam while in 
game
- Fixed a crash on startup when running windowed with a non-standard desktop 
resolution
- Removed the display of saytext (in-game chat text) from players whom you've 
blocked in Steam friends
- Locked down several engine cvars to prevent malicious script exploits
- Enforced file consistency on several sprites in Counter-Strike
- Removed "ex_extrapmax" cvar (no longer needed)

Server:
- Added "-noaff" command-line option to disable setting of thread affinity
- Added "bannedcfg" cvar so admins can choose which file is written to by the 
"writeid" command

This is a required update for all HL1 games.

Jason

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