One of the issues I have seen, is that if you run a L4D server on the same
ip as CS or TF2 even if they are on a different port the console gets
spammed with the messages from the other game server's console. Also this is
all on windows, the 4th server on the box will finally totally lock up after
a few hours of running full throughout the night.



-----Original Message-----
On Behalf Of Saint K.
Sent: Monday, November 10, 2008 9:28 AM
Subject: [hlds] L4D server issue's summery

I thought I'd post a summery of the current issue's we're experiencing with
L4D as a lot got done in random mails on the list.

Here it goes;

 

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