Imagine you're a GSP, and you have a customer who buys a 4 slot L4D
server - since most GSP's charge per player slot, this would be the
norm. Now, since the VS. mode is automatic, as a GSP you're going to
potentially lose money (yes, 4 slots isn't much, but that's not the
point) by "giving away" - uncontrollably at this time - 4 free slots.

Unless you just charge everyone for 8 slots.

Aside from THAT point, I too can't really see the point of making VS.
and Co-Op only servers, since the players currently dictate what they're
going to play via the voting system.

mauirixxx
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jonah Hirsch
Sent: Tuesday, November 18, 2008 11:25 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Vs. servers are automatic

What's the point of making a vs or campaign only server?
I can see the advantage if you're using sv_allow_lobby_connect_only 0 
and you want to advertise in the browser, but other than that, there's 
really no point.


msleeper wrote:
> I've noticed this too, thanks for the confirmation.
>
> I think what a lot of people are trying to ask though, myself
included,
> is what is the proper way to make a Versus ONLY server or a Campaign
> ONLY server. I've tried editing the maplist and mapcycle files to no
> avail - which makes sense, there is no way for the server to announce
to
> the Lobby system that it is running an altered config. I read that
> others have removed the Campaign or Versus .bsp files which, without
> testing myself, makes me think the server just errors out and dumps
the
> clients except for when they try to play a game the server has maps
for.
>
> Maybe I'm wrong though.
>
> On Tue, 2008-11-18 at 14:13 -0700, Jonah Hirsch wrote:
>   
>> Hi guys.
>> Just so you know, if people start a vs. lobby, and connect to your 
>> server, your server automatically becomes a vs. server. No
configuration 
>> needed. One server can be both.
>>
>> I haven't seen this mentioned here, but I have seen many people
asking 
>> how to make a vs. server.
>>
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