This is probably all you need in a server.cfg for L4D. My guess is that the vast majority of people finding servers that either pay no attention to what difficulty setting their Lobby is set to, or worse, start a game at one difficulty and change to another difficulty on map change is the result of people including z_difficulty in their server.cfg files.
Obviously if you want to ruin the Versus mode of the game by changing this variable to something other than Normal, you'll need to include that difficulty somewhere. But other than that, is there any reason at all to include z_difficulty in a server.cfg? -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane Sent: Wednesday, November 26, 2008 5:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D working server.cfg for Public server Here is the complete server.cfg that I am using for my server: hostname "name" rcon_password "rconpass" sv_steamgroup # It works just fine and is full most of the time. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds