This is probably all you need in a server.cfg for L4D. My guess is that the 
vast majority of people finding servers that either pay no attention to what 
difficulty setting their Lobby is set to, or worse, start a game at one 
difficulty and change to another difficulty on map change is the result of 
people including z_difficulty in their server.cfg files.

Obviously if you want to ruin the Versus mode of the game by changing this 
variable to something other than Normal, you'll need to include that difficulty 
somewhere. But other than that, is there any reason at all to include 
z_difficulty in a server.cfg?

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane
Sent: Wednesday, November 26, 2008 5:22 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L4D working server.cfg for Public server

Here is the complete server.cfg that I am using for my server:

hostname "name"
rcon_password "rconpass"
sv_steamgroup #

It works just fine and is full most of the time.
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