Right now, as far as I am aware, you can not have multiple steam groups
specified. Tell the lazy Private members to join the Public group.

On Wed, 2008-11-26 at 19:27 -0500, Jake E wrote:
> So how would I add more than one steam group to a server, if i can? Because
> we have a public and private group, and some of the private group members
> aren't in the public group.
> 
> On Wed, Nov 26, 2008 at 7:13 PM, msleeper <[EMAIL PROTECTED]> wrote:
> 
> > Not really, no. You could put it in an autoexec.cfg if you want it to
> > start at a certain difficulty, but people can still vote it away.
> > Setting z_difficulty in the server.cfg does cause the mapchange problem
> > since server.cfg is executed on every map load.
> >
> > If you let the Lobby System do the leg work (like you should, private or
> > Group Exclusive servers included), there is no reason to set
> > z_difficulty.
> >
> > On Wed, 2008-11-26 at 16:04 -0800, Essobie wrote:
> > > This is probably all you need in a server.cfg for L4D. My guess is that
> > the vast majority of people finding servers that either pay no attention to
> > what difficulty setting their Lobby is set to, or worse, start a game at one
> > difficulty and change to another difficulty on map change is the result of
> > people including z_difficulty in their server.cfg files.
> > >
> > > Obviously if you want to ruin the Versus mode of the game by changing
> > this variable to something other than Normal, you'll need to include that
> > difficulty somewhere. But other than that, is there any reason at all to
> > include z_difficulty in a server.cfg?
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED] [mailto:
> > [EMAIL PROTECTED] On Behalf Of 1nsane
> > > Sent: Wednesday, November 26, 2008 5:22 PM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] L4D working server.cfg for Public server
> > >
> > > Here is the complete server.cfg that I am using for my server:
> > >
> > > hostname "name"
> > > rcon_password "rconpass"
> > > sv_steamgroup #
> > >
> > > It works just fine and is full most of the time.
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> > >
> > >
> > >
> > >
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