Interesting. So Scout update soon eh? On Mon, Feb 16, 2009 at 7:30 PM, Jason Ruymen <jas...@valvesoftware.com>wrote:
> A required update for Team Fortress 2, along with an optional update for > Day of Defeat: Source has been released. Please run hldsupdatetool to > receive the update. The specific changes include: > > - Pipebombs now get a reduced close range damage ramp up (like Rocket > Launcher & Syringe Gun) > - Ultimately reduces damage done by pipebombs to enemies <512 units > from the Demoman > - Moved the unlockable system over to the new item backend: > - Added a warning dialog to the loadout screen telling clients when > the server they're on could not get their loadout > - Made "tf_damage_disablespread" a replicated convar, so clients can see > the value of it on the server they're connected to > - Renamed "mp_stalemate_at_timelimit" to "mp_match_end_at_timelimit", to > better explain its function now that stalemate is optional > - Protected several more commands from client exploitation > - Fixed muzzle flashes & shell ejections still playing when viewmodels are > hidden > - Server tags can now be used to include or exclude servers from the list > > Jason > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds