Does this mean our ban lists are all completely useless because the steam id
format has changed?


On Tue, Feb 17, 2009 at 12:55 PM, Anthal <ant...@couchathletics.com> wrote:

> This is from the Steam Update Page.
>
> /Sticky bombs now get a reduced close range damage ramp up (like Rocket
> Launcher & Syringe Gun)
> Ultimately reduces damage done by sticky bombs to enemies <512 units
> from the Demoman/
>
> So, which is it. Pipes or stickies? o_O
>
> Jason Ruymen wrote:
> > A required update for Team Fortress 2, along with an optional update for
> Day of Defeat: Source has been released.  Please run hldsupdatetool to
> receive the update.  The specific changes include:
> >
> > - Pipebombs now get a reduced close range damage ramp up (like Rocket
> Launcher & Syringe Gun)
> >         - Ultimately reduces damage done by pipebombs to enemies <512
> units from the Demoman
> > - Moved the unlockable system over to the new item backend:
> >         - Added a warning dialog to the loadout screen telling clients
> when the server they're on could not get their loadout
> > - Made "tf_damage_disablespread" a replicated convar, so clients can see
> the value of it on the server they're connected to
> > - Renamed "mp_stalemate_at_timelimit" to "mp_match_end_at_timelimit", to
> better explain its function now that stalemate is optional
> > - Protected several more commands from client exploitation
> > - Fixed muzzle flashes & shell ejections still playing when viewmodels
> are hidden
> > - Server tags can now be used to include or exclude servers from the list
> >
> > Jason
> >
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> >
>
>
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