Addendum: Removed -nomaster from the command line _AND_ removing sv_password, and now it's showing up .. what the heck :/
-Atreus On Wed, Mar 11, 2009 at 7:27 PM, Jeff Sugar <jeffsu...@gmail.com> wrote: > Just tried this. Removing the sv_password did not fix it for us :/ > > > On Wed, Mar 11, 2009 at 7:22 PM, Brandon R. Miller <b...@branzone.com>wrote: > >> When 'sv_password' had a password set we were unable to query the server >> and it wasn't being displayed on the master lists. After removing the >> password the servers work fine again. >> >> Can anyone else confirm this behavior? >> _________________ >> Brandon R. Miller >> Branzone Incorporated >> http://www.branzone.com >> ----- Original Message ----- >> From: Admin Bob >> To: 'Half-Life dedicated Win32 server mailing list' >> Sent: Wednesday, March 11, 2009 9:16 PM >> Subject: Re: [hlds] Left 4 Dead Update Available >> >> >> Looks like we had a typo in the update. The command is sv_gametypes >> (with >> an S at the end) >> >> -----Original Message----- >> From: hlds-boun...@list.valvesoftware.com >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jeff Sugar >> Sent: Wednesday, March 11, 2009 8:05 PM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] Left 4 Dead Update Available >> >> Absolutely fantastic! Thanks :) Especially liking the sv_gametype >> >> >> >> On Wed, Mar 11, 2009 at 5:47 PM, Jason Ruymen >> <jas...@valvesoftware.com>wrote: >> >> > A required update for Left 4 Dead has been released. Please run >> > hldsupdatetool to receive it. The specific changes include: >> > >> > Versus Mode Changes >> > - Tank melee attack can now hit multiple Survivors in one swing >> > - Fixed Tank punch being able to hit targets behind walls >> > - Fixes to 'Tank parking'. The Tank will now run back and attack the >> > Survivors if he becomes AI due to two players expiring the frustration >> meter >> > - Fixed a case where a Tank frustration meter could run out right as he >> was >> > in his death animation and he would come back to life >> > - Fixed a case where the Tank was moving too slowly while crouching and >> > being shot >> > - Tanks now have the possibility of spawning in a slightly different >> > position for the first and second teams >> > - The order that the teams play as Survivors is now determined by which >> > team has the higher overall score. The winning team will play as >> Survivors >> > first >> > - The Smoker tongue can now target and grab victims through common >> infected >> > - Increased the cone in which a Smoker can grab a target >> > - The Witch no longer cuts Smoker tongues in a radius around her >> > - Boomers that explode in mid-air will now hit Survivors directly below >> > them with Bile >> > - Reduced the damage that burning Hunters do to pounced victims >> > - Adjusted the time at which players take over from bots to avoid 5 >> seconds >> > of the bot standing idle while the player finishes connecting. >> > - Fixed some cases where versus score was not being recalculated >> properly. >> > It is no longer beneficial to pass pills between players at the end of >> the >> > round or heal other players and then shoot them >> > - Fixed a case where it was possible to spectate an AI infected and hit >> > +use to take them over >> > >> > Server Changes >> > - Added convar sv_gametype that allows server operators to limit the >> types >> > of games that will start on their server. Default value is >> 'coop,versus'. >> > Can be changed to just 'coop' or just 'versus' to limit to those game >> types >> > >> > General changes >> > - Fixed a case where players would join as a dead Survivor when a >> living >> > Survivor was still available >> > - Fixed a case where restarting a level due to the team dying would >> give >> > more than the max primary ammo on restart >> > - Fixed the speaking icon showing up on the local player during level >> > transition if voice_vox was set to 1 >> > - The scoreboard now shows the numeric value of a player's ping >> > >> > GameUI >> > - Quick match will now try to match to any campaign. Removed the >> preference >> > to match to games according to the player progressing through all >> campaigns >> > - Games in a finale are now joinable via the Friends and Steam Group >> games >> > list >> > >> > Jason >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds