Im new to tf2 server and need some help, I changed mp_teams_unbalance_limit
to 0 to disable it then changed mp_autoteambalance to 0 I then later changed
both back because we have done what we needed to do but it doesn't change,
it says it changed but it doesn't I can still join red even if there is 4
extra players on red and the same for blu. I tried every command nothing
works I have the following plugins: sourcemm, sourcemod and hpk.

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
hlds-requ...@list.valvesoftware.com
Sent: 13 March 2009 12:56 AM
To: hlds@list.valvesoftware.com
Subject: hlds Digest, Vol 13, Issue 67

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Today's Topics:

   1. Left 4 Dead Update Available (Jason Ruymen)
   2. Re: Left 4 Dead Update Available (Saul Rennison)
   3. Re: Left 4 Dead Update Available (msleeper)
   4. sv_pure 2 - sprays working? (Chris)
   5. Re: sv_pure 2 - sprays working? (Arg!)
   6. Re: sv_pure 2 - sprays working? (Alex)
   7. Re: [L4D] Server Browser List Custom Tab (Philip Bembridge)
   8. Re: [L4D] Server Browser List Custom Tab (Blood Letter)
   9. Re: sv_pure 2 - sprays working? (Chris)
  10. Re: [L4D] Server Browser List Custom Tab (Donnie Newlove)
  11. Re: 14 slot L4D? (Philip Bembridge)


----------------------------------------------------------------------

Message: 1
Date: Thu, 12 Mar 2009 13:16:42 -0700
From: Jason Ruymen <jas...@valvesoftware.com>
Subject: [hlds] Left 4 Dead Update Available
To: Half-Life dedicated Win32 server mailing list
        <hlds@list.valvesoftware.com>, "hlds_li...@list.valvesoftware.com"
        <hlds_li...@list.valvesoftware.com>,
        "hlds_annou...@list.valvesoftware.com"
        <hlds_annou...@list.valvesoftware.com>
Message-ID:
        
<ec42140f113a234ea70d682a310d100a01db079...@exchange07.valvesoftware.com>
        
Content-Type: text/plain; charset="us-ascii"

Left 4 Dead has been updated.  This is not required, but certainly
recommended.  Please run hldsupdatetool to receive it.  The specific changes
include:

- Fixed sv_search_key appearing in server browser
- Fixed issue where changing the sv_search_key did not update the master
correctly
- Fixed master server issue with Linux fork mode that affected availability
of Valve dedicated servers
- Tank melee attack can now hit multiple Survivors in one swing


Jason



------------------------------

Message: 2
Date: Thu, 12 Mar 2009 20:24:01 +0000
From: Saul Rennison <saul.renni...@gmail.com>
Subject: Re: [hlds] Left 4 Dead Update Available
To: Half-Life dedicated Win32 server mailing list
        <hlds@list.valvesoftware.com>
Message-ID:
        <7305d8560903121324y4babfbfevf1f2ff49fd7f9...@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-1

KTHX, JASON!

2009/3/12 Jason Ruymen <jas...@valvesoftware.com>

> Left 4 Dead has been updated.  This is not required, but certainly
> recommended.  Please run hldsupdatetool to receive it.  The specific
changes
> include:
>
> - Fixed sv_search_key appearing in server browser
> - Fixed issue where changing the sv_search_key did not update the master
> correctly
> - Fixed master server issue with Linux fork mode that affected
availability
> of Valve dedicated servers
> - Tank melee attack can now hit multiple Survivors in one swing
>
>
> Jason
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



-- 
Thanks,
- Saul.


------------------------------

Message: 3
Date: Thu, 12 Mar 2009 16:31:08 -0400
From: msleeper <mslee...@cyberwurx.com>
Subject: Re: [hlds] Left 4 Dead Update Available
To: Half-Life dedicated Win32 server mailing list
        <hlds@list.valvesoftware.com>
Message-ID: <1236889868.22104.3.ca...@svm.conepuppy.com.conepuppy.com>
Content-Type: text/plain

Looks like this works for me, my servers are slowly getting traffic. It
also looks like you guys fixed the AI Bots showing up and possibly
keeping real players from joining. Great work!


On Thu, 2009-03-12 at 13:16 -0700, Jason Ruymen wrote:
> Left 4 Dead has been updated.  This is not required, but certainly
recommended.  Please run hldsupdatetool to receive it.  The specific changes
include:
> 
> - Fixed sv_search_key appearing in server browser
> - Fixed issue where changing the sv_search_key did not update the master
correctly
> - Fixed master server issue with Linux fork mode that affected
availability of Valve dedicated servers
> - Tank melee attack can now hit multiple Survivors in one swing
> 
> 
> Jason
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds




------------------------------

Message: 4
Date: Thu, 12 Mar 2009 21:34:53 +0000
From: Chris <headad...@gmail.com>
Subject: [hlds] sv_pure 2 - sprays working?
To: Half-Life dedicated Win32 server mailing list
        <hlds@list.valvesoftware.com>
Message-ID:
        <7805d0a00903121434m1286f195x52b08390e3614...@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-1

I had been using sv_pure 2 to block sprays and all custom content, but
noticed sprays are now working on my servers, and no changes to the configs
recently. Only things that's changed is Valve updates...

Is anyone else seeing sprays on their sv_pure 2 servers?


------------------------------

Message: 5
Date: Fri, 13 Mar 2009 09:03:42 +1100
From: "Arg!" <chillic...@gmail.com>
Subject: Re: [hlds] sv_pure 2 - sprays working?
To: Half-Life dedicated Win32 server mailing list
        <hlds@list.valvesoftware.com>
Message-ID:
        <4b05e54b0903121503q3a3c28afvc4eeca672127f...@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-1

i havent noticed any on mine, but i have noticed that the first round after
a server restart (TF2) that sprays work.

On 3/13/09, Chris <headad...@gmail.com> wrote:
>
> I had been using sv_pure 2 to block sprays and all custom content, but
> noticed sprays are now working on my servers, and no changes to the
configs
> recently. Only things that's changed is Valve updates...
>
> Is anyone else seeing sprays on their sv_pure 2 servers?
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>


------------------------------

Message: 6
Date: Fri, 13 Mar 2009 00:11:47 +0200
From: Alex <alexandrualexa...@gmail.com>
Subject: Re: [hlds] sv_pure 2 - sprays working?
To: Half-Life dedicated Win32 server mailing list
        <hlds@list.valvesoftware.com>
Message-ID:
        <3aeee7890903121511o5d5c81f6pfd00c3e3c2493...@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-1

try to change map

2009/3/13 Arg! <chillic...@gmail.com>

> i havent noticed any on mine, but i have noticed that the first round
after
> a server restart (TF2) that sprays work.
>
> On 3/13/09, Chris <headad...@gmail.com> wrote:
> >
> > I had been using sv_pure 2 to block sprays and all custom content, but
> > noticed sprays are now working on my servers, and no changes to the
> configs
> > recently. Only things that's changed is Valve updates...
> >
> > Is anyone else seeing sprays on their sv_pure 2 servers?
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>


------------------------------

Message: 7
Date: Thu, 12 Mar 2009 22:39:38 +0000
From: Philip Bembridge <philipbembri...@gmail.com>
Subject: Re: [hlds] [L4D] Server Browser List Custom Tab
To: Half-Life dedicated Win32 server mailing list
        <hlds@list.valvesoftware.com>
Message-ID:
        <43c930020903121539r34d868caq74229008b7737...@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-1

Sourcemod now adds "sourcemod" to sv_tags, see here:
http://wiki.alliedmods.net/SourceMod_1.2.0_Release_Notes

2009/3/12 Major NuT <mjr...@gmail.com>

> Curious if anyone knew this, but based on peoples reports of not being on
> the master list, I also encountered same issue.  The recommendation of
> adding the sv_gametypes "coop,versus" tag was helpful.  SourceMod is
placed
> on both servers, 1 being private, other being public.
>
> Both servers ONLY show up on the Custom tab, which I'm not so worried
> about.  I guess the custom comes from having SM though?  I guess this is
> first time I really looked close, but when using sv_search_key -- that
also
> shows up in the tags list?  I guess that makes sense, however, I thought
it
> would be hidden.
>
> Any one else think this way or am I just bringing up the rear end?
>
> Thanks in advance,
>
> [FLASH] MjrNuT
> Arise from Flames and Ash, Behold Immortality
>
> www.flamesandash.com
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>


------------------------------

Message: 8
Date: Thu, 12 Mar 2009 15:50:03 -0700
From: Blood Letter <bw_bloodlet...@hotmail.com>
Subject: Re: [hlds] [L4D] Server Browser List Custom Tab
To: <hlds@list.valvesoftware.com>
Message-ID: <bay136-w38a2d36c28c1dc59475bd3f1...@phx.gbl>
Content-Type: text/plain; charset="Windows-1252"


Queue addon/configs to clear sv_tags in 3...2...

> Date: Thu, 12 Mar 2009 22:39:38 +0000
> From: philipbembri...@gmail.com
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] [L4D] Server Browser List Custom Tab
> 
> Sourcemod now adds "sourcemod" to sv_tags, see here:
> http://wiki.alliedmods.net/SourceMod_1.2.0_Release_Notes
> 
> 2009/3/12 Major NuT <mjr...@gmail.com>
> 
> > Curious if anyone knew this, but based on peoples reports of not being
on
> > the master list, I also encountered same issue.  The recommendation of
> > adding the sv_gametypes "coop,versus" tag was helpful.  SourceMod is
placed
> > on both servers, 1 being private, other being public.
> >
> > Both servers ONLY show up on the Custom tab, which I'm not so worried
> > about.  I guess the custom comes from having SM though?  I guess this is
> > first time I really looked close, but when using sv_search_key -- that
also
> > shows up in the tags list?  I guess that makes sense, however, I thought
it
> > would be hidden.
> >
> > Any one else think this way or am I just bringing up the rear end?
> >
> > Thanks in advance,
> >
> > [FLASH] MjrNuT
> > Arise from Flames and Ash, Behold Immortality
> >
> > www.flamesandash.com
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds

_________________________________________________________________
Windows Live? Contacts: Organize your contact list. 
http://windowslive.com/connect/post/marcusatmicrosoft.spaces.live.com-Blog-c
ns!503D1D86EBB2B53C!2285.entry?ocid=TXT_TAGLM_WL_UGC_Contacts_032009

------------------------------

Message: 9
Date: Thu, 12 Mar 2009 22:50:36 +0000
From: Chris <headad...@gmail.com>
Subject: Re: [hlds] sv_pure 2 - sprays working?
To: Half-Life dedicated Win32 server mailing list
        <hlds@list.valvesoftware.com>
Message-ID:
        <7805d0a00903121550r2ddd6656y5a28834dc2e80...@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-1

Really, so sprays wont work after first map change - that's odd behaviour,
could be what im noticing.

Another bug for Valve :)

On Thu, Mar 12, 2009 at 10:03 PM, Arg! <chillic...@gmail.com> wrote:

> i havent noticed any on mine, but i have noticed that the first round
after
> a server restart (TF2) that sprays work.
>
> On 3/13/09, Chris <headad...@gmail.com> wrote:
> >
> > I had been using sv_pure 2 to block sprays and all custom content, but
> > noticed sprays are now working on my servers, and no changes to the
> configs
> > recently. Only things that's changed is Valve updates...
> >
> > Is anyone else seeing sprays on their sv_pure 2 servers?
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>


------------------------------

Message: 10
Date: Thu, 12 Mar 2009 23:55:15 +0100
From: Donnie Newlove <donnie.newl...@gmail.com>
Subject: Re: [hlds] [L4D] Server Browser List Custom Tab
To: Half-Life dedicated Win32 server mailing list
        <hlds@list.valvesoftware.com>
Message-ID:
        <6f59b03c0903121555p6733b762gf1eccc64248ce...@mail.gmail.com>
Content-Type: text/plain; charset=windows-1252

Not really a problem. L4D defaults to having alltalk on and that is
enough to put a server in the custom tab. Being empty also makes it
custom if I'm not mistaken. It would be best if Valve just removed the
custom tab and moved the tags field to the Internet tab. It?s a shame
the browser is not supported since the lobby system works so horrible
bad.

On Thu, Mar 12, 2009 at 11:39 PM, Philip Bembridge
<philipbembri...@gmail.com> wrote:
> Sourcemod now adds "sourcemod" to sv_tags, see here:
> http://wiki.alliedmods.net/SourceMod_1.2.0_Release_Notes
>
> 2009/3/12 Major NuT <mjr...@gmail.com>
>
>> Curious if anyone knew this, but based on peoples reports of not being on
>> the master list, I also encountered same issue. ?The recommendation of
>> adding the sv_gametypes "coop,versus" tag was helpful. ?SourceMod is
placed
>> on both servers, 1 being private, other being public.
>>
>> Both servers ONLY show up on the Custom tab, which I'm not so worried
>> about. ?I guess the custom comes from having SM though? ?I guess this is
>> first time I really looked close, but when using sv_search_key -- that
also
>> shows up in the tags list? ?I guess that makes sense, however, I thought
it
>> would be hidden.
>>
>> Any one else think this way or am I just bringing up the rear end?
>>
>> Thanks in advance,
>>
>> [FLASH] MjrNuT
>> Arise from Flames and Ash, Behold Immortality
>>
>> www.flamesandash.com
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



------------------------------

Message: 11
Date: Thu, 12 Mar 2009 22:54:55 +0000
From: Philip Bembridge <philipbembri...@gmail.com>
Subject: Re: [hlds] 14 slot L4D?
To: Half-Life dedicated Win32 server mailing list
        <hlds@list.valvesoftware.com>
Message-ID:
        <43c930020903121554m385c8189y7ff14547ab3d2...@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-1

oOoo you have to try this! I can trigger 14 slot L4D by typing "meta unload
1" to unload sourcemod, works like a charm! now how do I report this to
sourcemod? I don't think 14 people can join though :-/

Lots of Love Phil :-)


------------------------------

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End of hlds Digest, Vol 13, Issue 67
************************************


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