Yes, this isn't wikipedia, but that where it was copied from. Check the page
history.

2009/5/10 AnAkIn . <anakin...@gmail.com>

> Wikipedia is not always right. It was even saying that two ids having the
> same Z, but different Y, like STEAM_0:1:1337 and STEAM_0:0:1337 is a bug,
> which is wrong.
>
> IIRC a VALVe developer told me that 0 or 1 had nothing to do with the
> authentication server. But at the same time, I remember Steam was down once
> for all the STEAM_0:0 and all the STEAM_0:1 could connect.
>
> 2009/5/10 Yaakov Smith <m4ngr...@gmail.com>
>
>
>> "The value of Y is normally 0 or 1, depending on the authentication server
>> the user is on."
>> http://developer.valvesoftware.com/wiki/SteamID
>>
>>
>> -----Original Message-----
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Spencer
>> 'voogru'
>> MacDonald
>> Sent: Sunday, 10 May 2009 1:01 PM
>> To: 'Half-Life dedicated Win32 server mailing list'
>> Subject: Re: [hlds] Associate Names with a Steam ID?
>>
>> Wrong, 0/1 just determines whether your account ID is even or odd.
>>
>> -----Original Message-----
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith
>> Sent: Saturday, May 09, 2009 7:01 PM
>> To: 'Half-Life dedicated Win32 server mailing list'
>> Subject: Re: [hlds] Associate Names with a Steam ID?
>>
>> From what I can tell, STEAM_1 was implemented for Steam Cloud, especially
>> since it came along to TF2 when they moved the loadout to Steam Cloud. (it
>> was reverted to STEAM_0)
>>
>> Y is not randomly generated, it reflects which signup server you signed up
>> on.
>>
>> -----Original Message-----
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn .
>> Sent: Sunday, 10 May 2009 1:28 AM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Associate Names with a Steam ID?
>>
>> It's wrong.
>>
>> X value doesn't matter, it's 0 on all games except L4D where it's 1. It's
>> not account dependent. 0 or 1 just means user account.
>> Y is always 0 or 1, which is generated randomly when you create your steam
>> account.
>>
>> About the fraction, it's to convert from Steam community ID => Steam id
>>
>> Take a Steam Community ID.
>> like:
>> 76561198009024064
>>
>> 76561198009024064-76561197960265728=48758336
>>
>> 48758336/2=24379168
>>
>> So it's STEAM_0:0:24379168
>>
>> An other example:
>>
>> 76561198008673707-76561197960265728=48407979
>>
>> 48407979/2=24203989,5
>>
>> it's ,5, so it's STEAM_0:1
>>
>> STEAM_0:1:24203989
>>
>> 2009/5/9 Daniel Duarte <dfdua...@gmail.com>
>>
>> >  STEAM_X:Y:Z
>> > http://steamcommunity.com/profiles/W
>> > W = ( Z x 2 ) + 76561197960265728 + Y
>> >
>> > X = 0 or 1, try 0, if you get a fraction switch to 1
>> > Y = Account type, usually 0 or 1
>> > 0 Invalid / Unspecified Yes
>> > 1 Individual Yes
>> > 2 Multiseat Yes
>> > 3 GameServer Yes
>> > 4 AnonGameServer Yes
>> > 5 Pending No
>> > 6 ContentServer Unknown
>> > 7 Clan Unknown
>> > 8 Chat Unknown
>> > 9 P2P SuperSeeder No
>> >
>> > Using that formula you can get the steamcommunity from the SteamID and
>> > SteamID from steamcommunity.
>> >
>> > [ ]'s
>> >
>> > Daniel Duarte
>> >
>> >
>> > On Thu, May 7, 2009 at 07:03, Jake E <jackac...@gmail.com> wrote:
>> >
>> > > Hi,
>> > > Is there any plugin where you type in a Steam ID or ID's, and it shows
>> > the
>> > > display names / account names associated with it?
>> > > We've decided to create a master ban list so that we can keep track of
>> > who
>> > > we ban, why, and how long. I've already dug through the log files and
>> > found
>> > > a few.
>> > > Here's the problem: Our server got moved on April 24th. No log files
>> > before
>> > > then.
>> > >
>> > > So.. yeah.
>> > > Also the Steam id's part is important as our perma-ban list is 165
>> > players
>> > > long.
>> > >
>> > > Any help would be great.
>> > > Thanks
>> > > Zomb
>> > > _______________________________________________
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>> > > please visit:
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>> > >
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>> >
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>>
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>
>
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