Kick/ban plugin for what? Spies? That's easy, just install a class limiter.
On Tue, 2009-05-26 at 12:06 -0700, MjrNuT wrote: > I report similar results that the command _works_ server side with these > examples: > > 1. People report their game crashing. (some ppl that play spy I know that > did not know of the cvar now working). > > 2. People report their script not working. (some ppl that use scripts for > Engie for fast building, like place, build, hit w/ wrench) > > 3. Not all scripts are prevented still. Example: RJ script w/ wait in it, > does not prevent it from working. Mine did and I confirm the "unrecognized > command: wait" in the console. > > To remind people of my purpose when starting this thread was specific to the > spy. Cases where the spy, already was quite powerful, now more so, which > I'm fine with b/c its a Class Update, BUT my concern is w/ use of scripts > that GUARANTEED kills akin to having an aimbot or assist. More importantly, > as some of you have mentioned....this is about sending a series of commands, > succintly to the server, whereas before they would be manual. Thus, the > server will execute them as sent, just like a purposeful SPAM execution. I > note a parrallel and observation, that spies getting that awkward kill > (i.e., no smoke, out of nowhere, consistent face-backstab, and more > importantly always some latency effect associated). I key the last part, > b/c it's a symptom of sending a series of commands that the server will > still execute and the player need only _time_ their movements. > > For example, a series of commands that in say 1.5 seconds is a backstab > attempt. Well, all they have to do then is steer themselves to be in range, > get the kill, followed by the script executing auto-cload/disguise after the > kill. It may even loop!! > > I realise I just may be reaching here too much, but I don't claim to be an > expert in this level of the game mechanics. I'm hoping some of you smarter > people might indulge, see if there is some consistency in my observations or > other. B/c I'd rather be told I'm freaking wrong. > > Last but not least...wait for it....msleeper, why haven't you written a > kick/ban plugin for this? (I say that half sarcastic and half serious) > > Regards, > > > > > [FLASH] MjrNuT > Arise from Flames and Ash, Behold Immortality > > www.flamesandash.com > > > > > > > > -----Original Message----- > > From: hlds-boun...@list.valvesoftware.com > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of > > shorec...@comcast.net > > Sent: Saturday, May 23, 2009 5:13 AM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] BAN Spy Scripts Anyone? > > > > > > > > Well then, I'm glad I've enabled it! :) > > > > > > ----- Original Message ----- > > From: "msleeper" <mslee...@cyberwurx.com> > > To: "Half-Life dedicated Win32 server mailing list" > > <hlds@list.valvesoftware.com> > > Sent: Friday, May 22, 2009 6:59:13 PM GMT -05:00 US/Canada Eastern > > Subject: Re: [hlds] BAN Spy Scripts Anyone? > > > > I added the sv_allow_wait_command 0 already and a few people have been > > "why my scripts no work", so yeah looks like Valve fixed it. Good news > > if you ask me, I am surprised and somewhat upset by the amount of people > > who use scripts like this. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > ------------------------------ > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > End of hlds Digest, Vol 15, Issue 132 > > ************************************* > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds