Yeah, Combat is what killed NS, not script kitties.
On Sat, 2009-05-23 at 01:27 +0200, Donnie Newlove wrote: > How did script blocking kill NS? I never used a single script in NS > and I followed it from the start to the slow death and IMO that death > came from the dumbed down team deathmach mode. Block script is great! > Most "legal" scripts (scripts that for example change settings you > could do with the console but blocks stuff that spams semi weapons and > auto detonates) works without wait anyway. > > On Sat, May 23, 2009 at 1:18 AM, Spencer 'voogru' MacDonald > <voo...@voogru.com> wrote: > > Its mp_blockscripts all over again... > > > > Don't you know... that's what killed natural-selection... when I fixed > > mp_blockscripts. > > > > > > ohnoes > > > > -----Original Message----- > > From: hlds-boun...@list.valvesoftware.com > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper > > Sent: Friday, May 22, 2009 6:59 PM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] BAN Spy Scripts Anyone? > > > > I added the sv_allow_wait_command 0 already and a few people have been > > "why my scripts no work", so yeah looks like Valve fixed it. Good news > > if you ask me, I am surprised and somewhat upset by the amount of people > > who use scripts like this. > > > > > > On Fri, 2009-05-22 at 15:51 -0700, MjrNuT wrote: > >> The script for auto sticky that I mentioned: > >> > >> http://tf2wiki.net/wiki/User:G-Mang/Scripts/Complete/demoman.cfg > >> > >> *Detonate Spam:* Mouse2 detonates, and if you hold it down, it will > >> constantly detonate stickies, letting you put out stickies in combat > > without > >> having to continuously press detonate. > >> > >> Should a Spy really get to bypass the smoke??? > >> > >> http://tf2wiki.net/wiki/Spy_scripts#Drop_Disguise_Key > >> > >> > >> Just examples of scripts that may be questionable in my mind. I'm just > >> questioning the validity of use even though it's available and now the > >> update has granted the sv_allow_wait_command to actually work. > >> > >> Enabled "sv_allow_wait_command" convar, which defaults to 1. When set to > > 0, > >> it'll prevent clients from using the "wait" command > >> > >> Note this Steam thread for reference: > >> > >> http://forums.steampowered.com/forums/showthread.php?p=10011026 > >> > >> > >> Are you server admins gonna block it? > >> > >> > >> [FLASH] MjrNuT > >> Arise from Flames and Ash, Behold Immortality > >> > >> www.flamesandash.com > >> > >> > >> Re: [hlds] BAN Spy Scripts Anyone? > >> > >> Yaakov Smith > >> Wed, 20 May 2009 15:45:25 -0700 > >> > >> Ah, okay. Stupid communication errors... > >> > >> -----Original Message----- > >> From: hlds-boun...@list.valvesoftware.com > >> [mailto:hlds-boun...@list.valvesoftware.com > >> <hlds-boun...@list.valvesoftware.com>] On Behalf Of MjrNuT > >> Sent: Thursday, 21 May 2009 8:26 AM > >> To: hlds@list.valvesoftware.com > >> Subject: Re: [hlds] BAN Spy Scripts Anyone? > >> > >> That is a misinterpretation. The 1s life is with respect to the sticky, > > not > >> a player. > >> > >> A sticky is not supposed to detonate until it is 1second live. That was > > in > >> a Update. > >> > >> > >> [FLASH] MjrNuT > >> Arise from Flames and Ash, Behold Immortality > >> > >> www.flamesandash.com > >> > >> Wed, 20 May 2009 15:45:25 -0700 > >> > >> Ah, okay. Stupid communication errors... > >> > >> -----Original Message----- > >> From: hlds-boun...@list.valvesoftware.com > >> [mailto:hlds-boun...@list.valvesoftware.com > >> <hlds-boun...@list.valvesoftware.com>] On Behalf Of MjrNuT > >> Sent: Thursday, 21 May 2009 8:26 AM > >> To: hlds@list.valvesoftware.com > >> Subject: Re: [hlds] BAN Spy Scripts Anyone? > >> > >> That is a misinterpretation. The 1s life is with respect to the sticky, > > not > >> a player. > >> > >> A sticky is not supposed to detonate until it is 1second live. That was > > in > >> a Update. > >> > >> > >> [FLASH] MjrNuT > >> Arise from Flames and Ash, Behold Immortality > >> > >> www.flamesandash.com > >> > >> > >> Message: 6 > >> > Date: Thu, 21 May 2009 08:11:05 +1000 > >> > From: "Yaakov Smith" <m4ngr...@gmail.com> > >> > Subject: Re: [hlds] BAN Spy Scripts Anyone? > >> > To: "'Half-Life dedicated Win32 server mailing list'" > >> > <hlds@list.valvesoftware.com> > >> > Message-ID: <000c01c9d997$e0e93a00$a2bbae...@com> > >> > Content-Type: text/plain; charset="us-ascii" > >> > > >> > Quoting MjrNut: > >> > > >> > Here are some examples that I don't think you can do manually AND > >> > consistently: > >> > 1. Demoman sticky -- autodetonate exactly all 8 or any when reaching > > the > >> > 1s > >> > life. > >> > > >> > How does the script know you are in the 1s life? > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds