It downloaded the BZ2, decompressed it, and its hashed failed on the client,
and therefore is now looking for the other file. I had this problem before.

Do a SHA1 and MD5 Hash on the bsp file on your game server.
Then do an SHA1 and MD5 has on the uncompressed map on your map server.

This is what I do:

My local "game" server, does a nightly SHA/MD5 Has on all bsp files, and
then create file, with mapnames/sha/md5, and put them in a private website
on the map server.
Then my "DL" Server will go out, grab the list file, decompress, and recheck
the sha/md5, if it failes it will auto pull down from the game server the
correct map.



-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of HoundDawg
Sent: Thursday, May 28, 2009 12:07 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

If other clients are having no issues, then his server is configured 
correctly.  Like someone mentioned, it's most likely the fault of the 
client, for whatever reason.

You may also want to lock down your web directory from potential leeches:
http://wiki.unitedadmins.com/Fast_Map_Downloads

-- 
HoundDawg

UnitedAdmins.com
Forums: http://forums.unitedadmins.com
Steam: http://steam.unitedadmins.com
Wiki: http://wiki.unitedadmins.com



MjrNuT wrote:
> Is the client actually looking for the BSP not knowing only the BZ2 is
there
> (i.e., they typed manually in the browser for the file)?    You allow d/ls
> publically or is this locked down?
>
> [FLASH] MjrNuT
> Arise from Flames and Ash, Behold Immortality
>
> www.flamesandash.com
>
>   


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