Well if the crc fails like a bad download it will do the same thing. Also Valve needs to fix the damn download bar in source so it's not half a bar download half a bar extract/load. I want it like 1.6.
On 5/28/09, William Stillwell <ki4swy.va...@kotbh.net> wrote: > Ahh.. I just assumed they were the same client.. > > Maybe user has something block requests for .bz2 files? Or running some kind > of client hack? > > Hmm.. weird > > William Stillwell > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steven Sumichrast > Sent: Thursday, May 28, 2009 2:36 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] [TF2] Client Map Downloads sometime search for just > ..bsp > > William, did you note the different IP addresses for the GETs? The > bz2 was from one address, the bsp was from another. Unlikely that > this was a hashing issue... It really seems like the client's initial > request never got to the server. In that case, not much can be done > about this. > > > > On Thu, May 28, 2009 at 11:55 AM, William Stillwell > <ki4swy.va...@kotbh.net> wrote: >> It downloaded the BZ2, decompressed it, and its hashed failed on the > client, >> and therefore is now looking for the other file. I had this problem > before. >> >> Do a SHA1 and MD5 Hash on the bsp file on your game server. >> Then do an SHA1 and MD5 has on the uncompressed map on your map server. >> >> This is what I do: >> >> My local "game" server, does a nightly SHA/MD5 Has on all bsp files, and >> then create file, with mapnames/sha/md5, and put them in a private website >> on the map server. >> Then my "DL" Server will go out, grab the list file, decompress, and > recheck >> the sha/md5, if it failes it will auto pull down from the game server the >> correct map. >> >> >> >> -----Original Message----- >> From: hlds-boun...@list.valvesoftware.com >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of HoundDawg >> Sent: Thursday, May 28, 2009 12:07 PM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] [TF2] Client Map Downloads sometime search for just > ..bsp >> >> If other clients are having no issues, then his server is configured >> correctly. Like someone mentioned, it's most likely the fault of the >> client, for whatever reason. >> >> You may also want to lock down your web directory from potential leeches: >> http://wiki.unitedadmins.com/Fast_Map_Downloads >> >> -- >> HoundDawg >> >> UnitedAdmins.com >> Forums: http://forums.unitedadmins.com >> Steam: http://steam.unitedadmins.com >> Wiki: http://wiki.unitedadmins.com >> >> >> >> MjrNuT wrote: >>> Is the client actually looking for the BSP not knowing only the BZ2 is >> there >>> (i.e., they typed manually in the browser for the file)? You allow > d/ls >>> publically or is this locked down? >>> >>> [FLASH] MjrNuT >>> Arise from Flames and Ash, Behold Immortality >>> >>> www.flamesandash.com >>> >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds