That is why we have Stripper! :D

On Wed, Jun 17, 2009 at 1:52 AM, bl4nk <bl4n...@gmail.com> wrote:

> As long as you only change entities in the map, there will be no
> problems and players won't have to re-download the map. If there are any
> brush changes, then people will get errors and be kicked.
>
> Richard Eid wrote:
> > Here it is:
> >
> > http://developer.valvesoftware.com/wiki/Patching_levels_with_lump_files
> >
> > Support on that goes back to EP1, so if your changes can be done with
> lump
> > files, you might consider that.  I guess the problem with that is if
> someone
> > else decides to use the same method on the same map, the naming
> convention
> > used will end up being a problem.
> >
> > On the other hand, if it works like .BSP files in that if one already
> exists
> > with the same name, the client will get an error about mismatched files,
> > then as long as you get your .LMP to the client before anyone else you
> have
> > nothing to worry about. :)
> >
> >                                                     -Richard Eid
> >
> >
> > On Wed, Jun 17, 2009 at 4:04 AM, Richard Eid <richard....@gmail.com>
> wrote:
> >
> >
> >> Can you use the same method used in Left 4 Dead's Survival mode where
> they
> >> blocked off large portions of the maps?  Valve used .LMP files to
> achieve
> >> this.  Does that work in TF2(S2K7)I'm sure someone with more mapping
> >> experience can go further into detail on this than I can, but basically
> >> you're loading the same map, but with the .LMP on top of it adding those
> >> elements.  I'm not exactly sure how it's achieved, but someone here does
> and
> >> can probably be more articulate on the matter.
> >>
> >> LOL, my terminology.
> >>
> >>                                                     -Richard Eid
> >>
> >>
> >>
> >> On Tue, Jun 16, 2009 at 9:04 PM, Craig H <robolea...@gmail.com> wrote:
> >>
> >>
> >>> It would just be best to add a tag to the end of the map name. say,
> >>> CTF_2Fort_MyMap.
> >>>
> >>> On Tue, Jun 16, 2009 at 4:53 PM, Brent Veal <naslund.fan...@gmail.com
> >>>
> >>>> wrote:
> >>>>
> >>>> Clients will be kicked/not able to join at all unless they download
> the
> >>>> version of the map being used on the server
> >>>>
> >>>> On Tue, Jun 16, 2009 at 4:47 PM, Alec Sanger <eclyp...@hotmail.com>
> >>>>
> >>> wrote:
> >>>
> >>>>> I believe if you make a change to a server and keep the name the
> same,
> >>>>>
> >>>> the
> >>>>
> >>>>> clients with the non-updated version will get an error and will not
> >>>>>
> >>> allow
> >>>
> >>>>> them to enter the server.
> >>>>>
> >>>>> Thank you,
> >>>>> Alec Sanger
> >>>>> P: 248.941.3813
> >>>>> F: 313.286.8945
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>> Date: Tue, 16 Jun 2009 16:44:26 -0700
> >>>>>> From: ch...@pingdemons.com
> >>>>>> To: hlds@list.valvesoftware.com
> >>>>>> Subject: [hlds] SDK update and server downloads
> >>>>>>
> >>>>>> Question,
> >>>>>>
> >>>>>>
> >>>>>> With the new SDK update if i make a change to lets say ctf_2fort and
> >>>>>>
> >>>> the
> >>>>
> >>>>>> server is running that map does that mean the client would have to
> >>>>>> re-download the full map again? or just the new content.
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>> Thanks!
> >>>>>>
> >>>>>> _______________________________________________
> >>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>
> >>> archives,
> >>>
> >>>>> please visit:
> >>>>>
> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>>>
> >>>>> _________________________________________________________________
> >>>>> Lauren found her dream laptop. Find the PC that’s right for you.
> >>>>> http://www.microsoft.com/windows/choosepc/?ocid=ftp_val_wl_290
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>>
> >>>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>
> >>>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>>
> >>
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to