http://forums.steampowered.com/forums/showpost.php?p=10430518&postcount=107
This post solved it for me. On Wed, Jun 24, 2009 at 11:38 AM, Zack Slota <[email protected]> wrote: > BALLIN UPDATE VALVE GOOD JOB > > On Tue, Jun 23, 2009 at 9:21 PM, Justin <[email protected]> > wrote: > > > On Tue, Jun 23, 2009 at 6:33 PM, Saint K. <[email protected]> > > wrote: > > > > > Anyone els getting errors on their client with this update? It > complains > > > my gamecache is screwed and it needs to redownload. It does this in a > > > loop. > > > > > > -----Original Message----- > > > From: [email protected] > > > [mailto:[email protected]] On Behalf Of Jason Ruymen > > > Sent: woensdag 24 juni 2009 0:24 > > > To: '[email protected]'; '[email protected] > '; > > > '[email protected]' > > > Subject: [hlds] Team Fortress 2 Update Released > > > > > > A required update for Team Fortress 2 is now available. Please run > > > hldsupdatetool to receive it. The specific changes include: > > > > > > General > > > - Added an option to the advanced multiplayer menu to select left or > > > right handed view models > > > - Fixed a bug where a spectator's wearable items could be seen floating > > > around the player they were spectating > > > - Fixed a bug where a fake Spy hand would appear on the screen of other > > > players > > > - Custom death animations now only play 25% of the time > > > - Fixed teleporters not being build-able in some places where they > > > should be (such as within the pit at the end of Badwater Basin) > > > - Fixed rare client crash on connection and level change > > > - Removed refract from water ripples caused by bullet impacts for > > > performance reasons > > > - Added log entries for player extinguished events using the medigun, > > > jarate, flamethrower and dispenser > > > - Started tracking localization settings to help make decisions > > > regarding localization in the future > > > - Fixed the blank progress bar in the upper-left of the screen when the > > > client scheme is reloaded > > > > > > Mapmaker requests > > > - Added spawn flag to func_respawnroomvisualizer that allows it be > > > non-solid to players > > > - Added SetSolid input to func_respawnroomvisualizer to change solidity > > > to players dynamically > > > - Added OnWonByTeam1 and OnWonByTeam2 outputs to the TFGamerulesProxy > > > > > > Sniper > > > - Fixed a bad detection case in the "Friendship is Golden" achievement > > > - Changed the description of the "Triple Prey" achievement so it better > > > describes how to get it > > > - Critical arrows now have a trail and correctly deal enhanced damage > > > - The Huntsman now defaults to be right handed > > > - Friendly arrows will no longer trigger the near miss sound on you > > > - Fixed several sources of floating arrows > > > > > > Spy > > > - Fixed disguised Spies occasionally looking like they have > > > invulnerability, instead of the correct fake Spy mask > > > - Disguised spies will no longer lose their disguise weapon when they > > > interact with a weapon locker > > > - Fixed a bug where the spy's watch would randomly change models during > > > play > > > - Fixed uncloaked spies flickering in and out of the cloak effect when > > > taking damage > > > - The Cloak and Dagger now always regenerates at its intended rate. > > > Previously it only regenerated at the correct rate when the spy was > > > cloaked > > > - Increased the Cloak and Dagger regeneration rate slightly > > > - Capped the rate of energy loss from moving faster than run speed > > > (falling / air toss) while cloaked with the Cloak and Dagger > > > - The Dead Ringer's cloak consume rate has been slightly reduced, > giving > > > about an extra second of cloak time on a full meter > > > - Emerging from the Dead Ringer's cloak now drains up to 40% of the > > > cloak meter instead of 100%. This drain only happens if the meter is at > > > least 60% full > > > - The Dead Ringer's cloak meter can now be regenerated from ammo > sources > > > - The Ambassador now only crits when fully accurate and no longer > > > penetrates enemies > > > - The Spy can no longer change weapons from the knife while shocked by > > > the Razorback > > > - Force-A-Nature & Flamethrower air blast knockback effects no longer > > > work on disguised spies > > > - Fixed disguised Spies showing the wrong teleporter effects when using > > > an enemy teleporter > > > > > > Jason > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > No virus found in this incoming message. > > > Checked by AVG - www.avg.com > > > Version: 8.5.339 / Virus Database: 270.12.89/2197 - Release Date: > > > 06/23/09 05:54:00 > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

