Love your style Rick - well said ;)

On Sun, Oct 25, 2009 at 5:36 AM, Rick Payton <r...@mai-hawaii.com> wrote:

> that was totally unnecessary Kitteny, all the guy was asking was for
> admins to lower the difficulty settings on some servers, which
> accomplishes the following:
>
> Newbs DON'T get owned, and have fun, which means ... they'll most likely
> purchase the game, which means, more money for Tripwire to continue
> developing the game, which will keep the newbs interested, which then
> means they'll eventually want to join a community - probably yours at
> some point - and then eventually, get good enough to play on the harder
> difficulty.
>
> Basically, by dropping the difficulty, IT'S A WIN FOR EVERYONE INVOLVED.
> But I guess you didn't see that ....
>
> --mauirixxx
>
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kitteny Berk
> Sent: Saturday, October 24, 2009 8:42 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Killing Floor free weekend difficulty settings
>
> What are you? Infinity ward?
>
> I'll be keeping my servers as my regulars like them, thanks all the
> same.
>
> John Gibson wrote:
> > As many of you know we are currently running a free weekend for
> > Killing Floor. One thing I have noticed is a lot of the servers are
> > set to the hard difficulty setting, and the free weekend players are
> > getting owned on hard since hard is designed for players that have
> > levelled up their perks to level 2 or 3 at least.
>
>
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