Updates to Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta have been released. Please run hldsupdatetool to receive the updates. The specific changes include:
Engine - Made several changes that improve stability for clients running low on addressable memory. - Changed all HTML controls to use Webkit for the rendering engine. Team Fortress 2 - Added Mac support. - Overhauled the main menu, and added help to Loadout, Backpack, and Crafting screens. - Added Training, with support for General gameplay & Soldier class training for now. - Added Offline Practice mode, with support for KOTH maps and Dustbowl. - The "Open Character Loadout" key will now go to your future class if you've requested a class change, but haven't respawned yet. - Community Requests: - Added "mp_forceautoteam", a server convar that forces all joining players to autoteam. - Added "mp_stalemate_meleeonly", a server convar that allows melee weapons only during stalemates. - Added "ExtinguishPlayer" input to tf_player for map makers. Counter-Strike: Source Beta - Fixed "wade" water sound not playing correctly on maps like Chateau. - Updated the scoreboard: - Fixed to scale correctly in 5:4 resolution. - Fixed so it can be closed during intermission - Reduced font size to accommodate seeing 16 players per side. - Fixed issue that awarded three points and a separate achievement when the bomb explodes after the round ends. - Fixed issue with round end panel blocking the view of the game. - Fixed issue in which you weren't given credit for grenade damage if you fired a weapon at someone then hit them with a grenade. - Fixed getting the achievement for shooting enemies in mid-air if the enemies were on ladders. - Fixed mapcycle.txt skipping over several entries in the list. - Fixed console warnings about missing materials. - Fixed an issue that could cause a single MVP star to appear as an entry on the scoreboard. - Fixed issue that made the FINISHER achievement impossible to get. - Fixed ai_test_los crashing the server. - Fixed the chat window so it no longer renders over scoreboard. - Fixed MVPs not being cleared when sv_nomvp is set to 1. - Marked mat_showlowresimage as a cheat command. - Updated several strings to be gender neutral. - The large radar is now disabled when freeze cam is active. - Achievements dialog changes: - Now displaying the Steam Achievements dialog instead of the in-game Achievements dialog if screen width is less than 1024. - The Achievements dialog is now closed if you have it open and switch to a lower resolution. - Repositioned the Fun Fact on the summary tab of the Achievements dialog and gave it a background to fix truncation and readability. - Added a priority order for displaying win conditions when multiple win conditions are set. - If timelimit exists and is not 0, then show timelimit. - If timelimit does not exist, show maxrounds if not 0. - If both timelimit and maxrounds are 0, show winlimit. - If timelimit, maxrounds, and winlimit are all 0, show nothing. Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds