I had two reports from different (reliable) sources that said the exploit was working again whilst I awaited my servers updating. However, if it isn't then I'm certainly glad to hear it!
----- Original Message ----- From: "Tony Paloma" <drunkenf...@hotmail.com> To: "'Half-Life dedicated Win32 server mailing list'" <hlds@list.valvesoftware.com> Sent: Friday, June 11, 2010 12:48 AM Subject: Re: [hlds] Team Fortress 2,Day of Defeat: Source and Counter-Strike: Source BetaUpdates Released > It doesn't work, he was just trolled by this thread or similar: > http://www.facepunch.com/showthread.php?t=951627 > > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics > Sent: Thursday, June 10, 2010 4:19 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Team Fortress 2, Day of Defeat: Source and > Counter-Strike: Source Beta Updates Released > > I concur. Build x x doesn't work anymore so if there is new method, it > doesn't work. > > -ics > > 11.6.2010 1:23, Allan Button kirjoitti: >> Unless there is a new way to do it, my servers don't have this problem. > Email me off list with your method. >> >> Allan >> >> -----Original Message----- >> From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dave >> Sent: Thursday, June 10, 2010 6:10 PM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] Team Fortress 2, Day of Defeat: Source and > Counter-Strike: Source Beta Updates Released >> >> Engie multiple builds is back, played Valve. :E >> >> ----- Original Message ----- >> From: "Jason Ruymen"<jas...@valvesoftware.com> >> To: "'Half-Life dedicated Linux server mailing list'" >> > <hlds_li...@list.valvesoftware.com>;<hlds@list.valvesoftware.com>;<hlds_anno > u...@list.valvesoftware.com> >> Sent: Thursday, June 10, 2010 9:32 PM >> Subject: [hlds] Team Fortress 2, Day of Defeat: Source and >> Counter-Strike: >> Source Beta Updates Released >> >> >> >>> Updates to Team Fortress 2, Day of Defeat: Source and Counter-Strike: >>> Source Beta have been released. Please run hldsupdatetool to receive >>> the updates. The specific changes include: >>> >>> Engine >>> - Made several changes that improve stability for clients running low >>> on addressable memory. >>> - Changed all HTML controls to use Webkit for the rendering engine. >>> >>> Team Fortress 2 >>> - Added Mac support. >>> - Overhauled the main menu, and added help to Loadout, Backpack, and >>> Crafting screens. >>> - Added Training, with support for General gameplay& Soldier class >>> training for now. >>> - Added Offline Practice mode, with support for KOTH maps and Dustbowl. >>> - The "Open Character Loadout" key will now go to your future class if >>> you've requested a class change, but haven't respawned yet. >>> - Community Requests: >>> - Added "mp_forceautoteam", a server convar that forces all joining >>> players to autoteam. >>> - Added "mp_stalemate_meleeonly", a server convar that allows melee >>> weapons only during stalemates. >>> - Added "ExtinguishPlayer" input to tf_player for map makers. >>> >>> Counter-Strike: Source Beta >>> - Fixed "wade" water sound not playing correctly on maps like Chateau. >>> - Updated the scoreboard: >>> - Fixed to scale correctly in 5:4 resolution. >>> - Fixed so it can be closed during intermission >>> - Reduced font size to accommodate seeing 16 players per side. >>> - Fixed issue that awarded three points and a separate achievement >>> when the bomb explodes after the round ends. >>> - Fixed issue with round end panel blocking the view of the game. >>> - Fixed issue in which you weren't given credit for grenade damage if >>> you fired a weapon at someone then hit them with a grenade. >>> - Fixed getting the achievement for shooting enemies in mid-air if the >>> enemies were on ladders. >>> - Fixed mapcycle.txt skipping over several entries in the list. >>> - Fixed console warnings about missing materials. >>> - Fixed an issue that could cause a single MVP star to appear as an >>> entry on the scoreboard. >>> - Fixed issue that made the FINISHER achievement impossible to get. >>> - Fixed ai_test_los crashing the server. >>> - Fixed the chat window so it no longer renders over scoreboard. >>> - Fixed MVPs not being cleared when sv_nomvp is set to 1. >>> - Marked mat_showlowresimage as a cheat command. >>> - Updated several strings to be gender neutral. >>> - The large radar is now disabled when freeze cam is active. >>> - Achievements dialog changes: >>> - Now displaying the Steam Achievements dialog instead of the >>> in-game Achievements dialog if screen width is less than 1024. >>> - The Achievements dialog is now closed if you have it open and >>> switch to a lower resolution. >>> - Repositioned the Fun Fact on the summary tab of the Achievements >>> dialog and gave it a background to fix truncation and readability. >>> - Added a priority order for displaying win conditions when multiple >>> win conditions are set. >>> - If timelimit exists and is not 0, then show timelimit. >>> - If timelimit does not exist, show maxrounds if not 0. >>> - If both timelimit and maxrounds are 0, show winlimit. >>> - If timelimit, maxrounds, and winlimit are all 0, show nothing. >>> >>> Jason >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds