Thanks for those fucking files. My windows server has been attempting to
update for the last hour.

On Thu, Jun 10, 2010 at 5:02 PM, DontWannaName! <ad...@topnotchclan.com>wrote:

> The server update is only 55mb.
>
> Here is Windows TF2's changed files:
>
> http://www.topnotchclan.com/files/juneupdate1.zip
>
> Highlights:
>
> New map tr_dustbowl, stands for training.
> New props for training level.
> New Ipod headphone hats for every class.
>
> and more stuff.
>
> On Thu, Jun 10, 2010 at 1:55 PM, Shizzle Nizzle <infl...@gmail.com> wrote:
> > yup 355 meg update :)
> >
> > On Thu, Jun 10, 2010 at 3:52 PM, Gareth Clarke <gecla...@gmail.com>
> wrote:
> >
> >> 88.61%
> >>
> >> :)
> >>
> >> Lots of new stuff
> >>
> >> --Dog
> >> TheVille.Org
> >>
> >> -----------------------------------------------------------------
> >> Sent from my Sinclair ZX80
> >> -----------------------------------------------------------------
> >>
> >>
> >> On 10 June 2010 13:45, DontWannaName! <ad...@topnotchclan.com> wrote:
> >>
> >> > Retrying in 30 seconds...
> >> >
> >> > The fun begins!
> >> >
> >> > On Thu, Jun 10, 2010 at 1:32 PM, Jason Ruymen <
> jas...@valvesoftware.com>
> >> > wrote:
> >> > > Updates to Team Fortress 2, Day of Defeat: Source and
> Counter-Strike:
> >> > Source Beta have been released.  Please run hldsupdatetool to receive
> the
> >> > updates.  The specific changes include:
> >> > >
> >> > > Engine
> >> > > - Made several changes that improve stability for clients running
> low
> >> on
> >> > addressable memory.
> >> > > - Changed all HTML controls to use Webkit for the rendering engine.
> >> > >
> >> > > Team Fortress 2
> >> > > - Added Mac support.
> >> > > - Overhauled the main menu, and added help to Loadout, Backpack, and
> >> > Crafting screens.
> >> > > - Added Training, with support for General gameplay & Soldier class
> >> > training for now.
> >> > > - Added Offline Practice mode, with support for KOTH maps and
> Dustbowl.
> >> > > - The "Open Character Loadout" key will now go to your future class
> if
> >> > you've requested a class change, but haven't respawned yet.
> >> > > - Community Requests:
> >> > >  - Added "mp_forceautoteam", a server convar that forces all joining
> >> > players to autoteam.
> >> > >  - Added "mp_stalemate_meleeonly", a server convar that allows melee
> >> > weapons only during stalemates.
> >> > >  - Added "ExtinguishPlayer" input to tf_player for map makers.
> >> > >
> >> > > Counter-Strike: Source Beta
> >> > > - Fixed "wade" water sound not playing correctly on maps like
> Chateau.
> >> > > - Updated the scoreboard:
> >> > >   - Fixed to scale correctly in 5:4 resolution.
> >> > >   - Fixed so it can be closed during intermission
> >> > >   - Reduced font size to accommodate seeing 16 players per side.
> >> > > - Fixed issue that awarded three points and a separate achievement
> when
> >> > the bomb explodes after the round ends.
> >> > > - Fixed issue with round end panel blocking the view of the game.
> >> > > - Fixed issue in which you weren't given credit for grenade damage
> if
> >> you
> >> > fired a weapon at someone then hit them with a grenade.
> >> > > - Fixed getting the achievement for shooting enemies in mid-air if
> the
> >> > enemies were on ladders.
> >> > > - Fixed mapcycle.txt skipping over several entries in the list.
> >> > > - Fixed console warnings about missing materials.
> >> > > - Fixed an issue that could cause a single MVP star to appear as an
> >> entry
> >> > on the scoreboard.
> >> > > - Fixed issue that made the FINISHER achievement impossible to get.
> >> > > - Fixed ai_test_los crashing the server.
> >> > > - Fixed the chat window so it no longer renders over scoreboard.
> >> > > - Fixed MVPs not being cleared when sv_nomvp is set to 1.
> >> > > - Marked mat_showlowresimage as a cheat command.
> >> > > - Updated several strings to be gender neutral.
> >> > > - The large radar is now disabled when freeze cam is active.
> >> > > - Achievements dialog changes:
> >> > >   - Now displaying the Steam Achievements dialog instead of the
> in-game
> >> > Achievements dialog if screen width is less than 1024.
> >> > >   - The Achievements dialog is now closed if you have it open and
> >> switch
> >> > to a lower resolution.
> >> > > - Repositioned the Fun Fact on the summary tab of the Achievements
> >> dialog
> >> > and gave it a background to fix truncation and readability.
> >> > > - Added a priority order for displaying win conditions when multiple
> >> win
> >> > conditions are set.
> >> > >   - If timelimit exists and is not 0, then show timelimit.
> >> > >   - If timelimit does not exist, show maxrounds if not 0.
> >> > >   - If both timelimit and maxrounds are 0, show winlimit.
> >> > >   - If timelimit, maxrounds, and winlimit are all 0, show nothing.
> >> > >
> >> > > Jason
> >> > >
> >> > >
> >> > > _______________________________________________
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> >> > please visit:
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> >> > >
> >> >
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> >> >
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> >>
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