Lets see how fast it gets patched, that will be the real test.

On Wed, Jun 23, 2010 at 6:31 PM, Michael Krasnow <mnk...@gmail.com> wrote:

> wow that was fast :P
>
> On Wed, Jun 23, 2010 at 9:21 PM, Bajdechi "Nightbox" Alexandru <
> alexandrualexa...@gmail.com> wrote:
>
> > http://didrole.com/tickrate_enabler/
> >
> > 2010/6/24 AnAkIn . <anakin...@gmail.com>
> >
> > > I was able to bunnyhop on 66tick servers, but not on 33tick servers.
> > >
> > > 2010/6/24 Mark Gunnett <mgunnett4...@gmail.com>
> > >
> > > > OrangeBox is source with a bunch of tweaks right? I know I can't Bhop
> > in
> > > > TeamFortress 2, so I was kind of expecting Bhoping, surfing, and all
> > > those
> > > > other types of physics exploits to vanish in the move anyways. Is
> there
> > > > anyone on this list that can confirm that they were able to Bhop in
> the
> > > > CS:S
> > > > Beta? Cause if not... Then the move to 66 tick really shouldn't
> matter
> > > for
> > > > the physics anyways. It'll be more of a problem for people with
> > bandwidth
> > > > restrictions (i.e. they liked running 33 tick to reduce the amount of
> > > > network data because they only have so much bandwidth per month).
> > > >
> > > > --
> > > > "All programmers are playwrights and all computers are lousy actors."
> > > >  - Unknown
> > > >
> > > > "When I do good, I feel good; when I do bad, I feel bad, and that is
> my
> > > > religion."
> > > >  - Abraham Lincoln
> > > >
> > > > Mark J. Gunnett
> > > > [EoE]SniperFodder{AL}
> > > > _______________________________________________
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> > > > please visit:
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> > > >
> > >
> > >
> > >
> > > --
> > > Best regards,
> > > AnAkIn,
> > > -------------
> > > ESL EU TF2 Admin
> > > http://www.esl.eu/eu/tf2
> > > _______________________________________________
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> > > please visit:
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